Shigeru Miyamoto FPS First-Person Shooter Game? The Nintendo Mastermind Wants To Make One

13 Jun

Miyamoto FPS Wii U GamePad

A Miyamoto FPS making use of the Wii U GamePad could be a reality in the future. HECK YES!

Shigeru Miyamoto making a first-person shooter? THAT’S RIGHT. The Nintendo mastermind has revealed that an FPS is a genre of videogame that he is really interested in pursuing.

It isn’t too hard to imagine actually, because it has, in some ways, ALREADY BEEN DONE. Miyamoto was behind many of the decisions in the Metroid Prime franchise developed by Retro Studios, including the decision to turn it into first-person from a third-person viewpoint; early on in the development of the very first Metroid Prime game. And the rest is history.

Although technically Nintendo dubbed the Metroid Prime series a “First-Person Adventure” and NOT a First-Person Shooter.

So… that leads to today. Miyamoto says he specifically wants to create a first-person shooter game that utilizes the Wii U and it’s Wii U GamePad Tablet Controller to its fullest. One can only imagine the possibilities. And if Miyamoto were to do an FPS, you know it’d be much different, very creative, innovative, and unique from the girth of gritty, FPS games that saturate the market. And it is very likely that it would be a family-friendly game.

Sadly, this project idea only exists in the mind of the Nintendo master, and is not something he is yet working on. As he is currently to busy with other projects. But it is a very interesting prospect!

To quote:

“I actually do kind of want to make a first-person shooter, but I don’t have time. Rather than necessarily the question of ‘What kind of weapon do I have?’ in a first person shooter or ‘What kind of effect does that have on an enemy?’, I think that the structure of a first-person shooter is something that’s very interesting. Having that 3D space that in theory you are in and being able to look around and explore that—particularly being able to do that in conjunction with another person—is very interesting.”

Miyamoto also discussed how the Wii U GamePad Tablet Controller could be used as a new “window” into the game, allowing you to see aspects around you that aren’t presented on the screen; and how interesting it’d be to have two players doing this at once within a first-person shooter world. *the mind wobbles*

Here is a video of the Wii U Panorama View Demo, which shows off how you can look away from the TV and see another window into the action, in this case with a real-life actual video! IMPRESSIVE.

All of this was revealed in an interview with Kotaku, be sure to read the full interview. It’s very interesting!

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Posted by on June 13, 2012 in News, Videogame News, Videos


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