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Pandora’s Tower USA Release Date In America Is Spring 2013 For Wii Thanks To Xseed. Final Game In Operation Rainfall Trilogy. The Last Story Became Biggest Selling Game In XSeed History!

18 Jan

Pandora's Tower USA Release Date Spring 2013 For Wii By Xseed Games

It’s finally coming officially! Spring 2013 in America for Wii by XseeD! THANK YOU!

Xseed will release Pandora’s Tower for Wii in America this Spring 2013, announced the RPG publisher. XSeed Games was responsible for The Last Story release date of August 14 2012 last year, which went on to become XSeed’s best-selling game of ALL TIME. Now, Pandora’s Tower may very well be the last game ever released for Wii; and a sure-fire collector’s item!

Thanks to the tremendous sales success of The Last Story and Xenoblade Chronicles, and the infinite push of the Operation Rainfall campaign of fans who clamored, begged, pleaded, worked, promoted and pushed for the American release of these three Japanese RPG-style titles to be released; XSeed has proudly announced that they WILL finally publish Pandora’s Tower in America!

This is a huge win for American gamers, RPG/adventure fans, and a true example of the power of the consumer, who pushed for change, went out and bought the two previous Operation Rainfall Wii titles (Xenoblade Chronicles and The Last Story) in big numbers, and finally got the attention of publishers who decided to put the resources into making it happen!

“It’s fantastic to be bringing such a highly-anticipated title like Pandora’s Tower to such a vocal fan base,” said XSEED President Shinichi Suzuki. “North American gamers have been very patient in waiting for this game to be released, and we’re confident they will be pleased when they get their hands on the title.”

Please create a storm of support for XSeed Games! Give your thanks to the XSeed Facebook page, the official XSeed Pandora’s Tower USA Facebook Page, and email Xseed to tell them how much you appreciate them choosing to bring Pandora’s Tower, officially, to the U.S.!

Even since the beginning of the Operation Rainfall movement (which has now grown into a full-blown website devoted to covering the great games and RPGs that get lost between the cracks), Pandora’s Tower was always considered to be the least likely game of the Japanese trio to get released. Indeed, since late last year, everyone moved on and assumed it would never actually get released in the States. Thankfully that has changed, and hopefully it will become another huge seller for XSeed!

I also hold out hope that XSeed and Nintendo will come to their senses, and release all three titles in an Operation Rainfall trilogy pack for Wii U. These games deserve to be played, and the ailing Wii cannot do them justice. They deserve a re-release! This would also double as greatly increasing the Wii U’s stable of RPGs in the Wii U game library, which remains pretty much non-existent right now. If these were to be the first major RPGs released for Wii U, that’d go a long way towards making the WiiU a fantastic RPG machine.

Pandora’s Tower Synopsis:

Developed in Japan by Ganbarion, Pandora’s Tower takes the classic fairytale theme of a maiden in distress and adds a violent twist, with the protagonist setting out to slay over a dozen giant monsters and collect their flesh in order to free his beloved from an evil curse. The agreement with Nintendo grants XSEED Games exclusive publishing rights to Pandora’s Tower in North America.

A tale of unfortunate circumstances, Pandora’s Tower opens in the Kingdom of Elyria, where an unassuming singer named Elena succumbs to a wretched curse during a festival performance. Bearing an arcane mark on her back, she starts transforming into a savage monster, causing the town guards to attempt to kill her in order to prevent it. A young ex-mercenary named Aeron, whose heart has forever been pledged to Elena, whisks her away in the nick of time – and with the help of a mysterious witch named Mavda, he learns what must be done to avert her wretched fate. He must descend into The Scar, a massive chasm tied down by twelve chains connected to a floating island in its center, atop which sit thirteen interconnected towers. There, he must use his sword and a sacred chain to battle his way through each tower and extract the flesh of the boss “masters” that dwell within, which Elena must consume in order to reverse her ongoing transformation. But the clock is ticking! The longer Aeron takes to vanquish each beast, the less human Elena becomes, affecting her character and the game’s final outcome in a profound manner. Time is of the essence…

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