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Tag Archives: Konami

Castlevania: Lords of Shadow 2 Stage Demo, Floor Footage E3 2013 Press Conference Trailer Videos (Xbox 360, PS3, PC)

Castlevania: Lords of Shadow 2 Angel Gameplay Battle Screenshot

Awesome angelic boss battle!

Castlevania: Lords of Shadow 2 is coming in 2014 for Xbox 360, PS3 and PC. At E3 2013 we saw even more awesome footage of the game in action.

Gameplay-wise, the game looks to be pretty much exactly the same, but developer MercurySteam has kicked everything up a notch with the powers and moves you have available, and the fact that you play as Dracula himself in this game is absolutely awesome.

The game also has more of a goth focus, even though it is set in the modern world.

Castlevania: Lords of Shadow 2 GameSpot Stage Demo

Players can now upgrade their Weapons by the combos you perform, instead of having to use in-game currency. Putting the focus squarely back on fighting and taking out enemies.

Additionally there will be no loading times during the Story Mode and it will also be much longer than the previous game.

Castlevania: Lords of Shadow 2 E3 2013 Konami Press Conference Gameplay Walkthrough

One cool new focus of this game will be on platforming, something that took a major backseat with the first Castlevania: Lords of Shadow, but has been a huge focus of past Castlevania games… And the way the developers brought it back is very well done and cool, reminding me of something like Prince of Persia.

Check out the videos to see more of the nitty-gritty with the next installment in the Castlevania series, hitting in 2014 for current-gen consoles and PC.

Castlevania: Lords of Shadow 2 E3 2013 Interview

 

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Konami E3 2013 Full Press Conference Video

Watch Konami’s full Pre-E3 2013 Press Conference video right here!

The first bullets in the E3 2013 landslide have already been fired by Konami, who discussed and showed off 30 minutes of hit games from their upcoming major catalog, including Metal Gear Solid V: The Phantom Pain, Pro Evolution Soccer 2014 and Castlevania: Lords of Shadow 2.

Enjoy!

 

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On the Cutting Room Floor – Metal Gear Solid 2: Sons of Liberty (Episode 8)

Metal Gear Solid 2 Sons of Liberty Wallpaper Snake Artwork From Cover

The interesting artstyle for the cover artwork of Metal Gear Solid 2: Sons of Liberty (2001).

Episode 8 of On the Cutting Room Floor (Games I’m Longing to Play) is Metal Gear Solid 2: Sons of Liberty, Hideo Kojima’s cult-classic that stunned silent the gaming masses and followed-up one of the biggest games of all time.

If you know me, you know that there are TONS AND TONS of videogames I’ve never played. Sadly, although I consider myself to be a “hardcore” gamer, I really am not compared to most “gamers”. The reason for that is because, unlike other more productive people, I can never seem to find the time to play games. Period.

So I thought it would be fun to go through some of the games I’d LOVE to play and still plan on playing someday, but never have up to this point and why I want to play them. Maybe I’ll get to them at some point, and hopefully soon; but maybe not. We’ll see. Enjoy.

EPISODE #8 – Metal Gear Solid 2: Sons of Liberty
Released: 2001
System: PS2, Xbox1, PC
Re-Released: Yes, as part of the Metal Gear Solid HD Collection for Xbox 360, PS3 and PS Vita.
Genre: Stealth Action Adventure (Isometric third-person and first-person)
Developed By: KCEJ
Publisher: Konami
Creator Hideo Kojima
Is There A Digital Version?: Only for the PlayStation Vita (that I know of). It should eventually get a re-release as a PlayStation 2 Classic for PlayStation Network.

Metal Gear Solid 2 is the infamous sequel to one of the most groundbreaking games ever made, the original Metal Gear Solid. Hitting the same year as The Legend of Zelda: Ocarina of Time, the original MGS turned heads and made waves by presenting gamers with a highly realistic, highly scientific, fact-filled cinematic experience with dozens of hours of amazing voice-overs, movie-scenes, dramatic character development and story intrigue, and a Mature plot. It was stuffed to the gills with interesting situations, characters, interactions and moments that all-but-defined the original PlayStation and its library of innovative, cutting-edge videogames by some of the best developers in the world.

Metal Gear Solid 2 Stealth

Espionage Stealth Action continued in Metal Gear Solid 2.

In addition to offering outstanding visuals (for the time… MGS1 is hard to look at these days, the game didn’t even have lip-synching!), immersive audio and a fantastic plot and characters, the game offered interesting stealth-action gameplay to boot, where players stepped into the shoes of Solid Snake and snuck their way into highly secure areas, picking up new weapons and items as they went along that allowed them to better take-out their foes and explore their environment… from remote-controlled missiles to binoculars to a gas mask and infrared detection gear. Additionally, MGS gave gamers incredible boss fights where outwitting your opponent was just as important as anything else.

Many of the moments in the game, from the indepth and long-winded Codec messages where the two character’s facial profiles would appear on the screen and talk back and forth for seemingly forever (but those convos were awesome and full of interesting things to hear!), to the epic battle with Psycho Mantus, the game was highly unique and set the gaming world ablaze with perfect review scores in many publications and huge sales.

How would the developers at Konami and creator Hideo Kojima ever top it? That was the question by the time Metal Gear Solid 2 rolled around in 2001. One way they upped the first game was by sheer shock-value… while gamers thought they were going to continue the adventures of Solid Snake… Konami had placed wool over the eyes of gamers everywhere and, out of no-where, introduced them to an all-new playable character named Raiden who made up the vast majority of the game. This was a very controversial decision, and some people still maintain that the game losses out to the first game for just this reason. As many westerners saw Raiden as a pansy-boy who couldn’t dare fill the shoes of their gaming hero, Solid Snake. Still others say it was such a bold and dramatic move, that the game wouldn’t have been nearly as memorable without it. And that the Raiden-choice alone made MGS2 a must-have game and a momentous event in the history of gaming.

Metal Gear Solid 2 Substance Snake Tux VR Missions Gameplay

Substance added tons more… substance, to MGS2 via over 500 funfilled VR Missions!

Whichever side of the fence you fall on, Konami took many pains to make Metal Gear Solid 2 bigger, better and even more cinematic than ever before. Although they also introduced some unrealistic, supernatural elements into the game that many gamers feel held the game back when compared to the grounded realism of the original. Kind of like the flack that the Matrix sequels get, many people felt that Metal Gear Solid 2 made everything too convoluted for its own good, whereas the first game hit that sweet spot.

Sadly, I never got around to playing Metal Gear Solid 2, despite owning it several times. I only ever played a very small portion of it, and to this day I don’t know all of the surprises, crazy exposition and shocking moments that so set the world ajar WAYYYY back in 2001 with Metal Gear Solid 2. The game was improved upon with an extras-stuffed special edition as well (first released in 2002) called “Metal Gear Solid 2: Substance”, which hit for Xbox 1, PS2 and PC and added over 500 training VR missions/puzzles to the game, 5 new “Snake Tales” sidequests, a skateboarding minigame in the PS2 version, and more.

While Metal Gear Solid 1 will forever be held up as one of the biggest gaming moments of all time, Metal Gear Solid 2 was no slouch either, and still remains regarded by many as one of the best games ever made.

Here’s a classic GameSpot review of Metal Gear Solid 2 by none-other than Greg Kasavin, producer of the hit Indie RPG Bastion and beloved ex-GameSpot Editor in Chief!

Previous Episodes of “On the Cutting Room Floor”:
* On the Cutting Room Floor: Halo 2 (Episode 7) (Posted on June 11, 2012)
* On the Cutting Room Floor Episode 6 – The Legend of Zelda: Oracle of Ages and The Legend of Zelda: Oracle of Seasons (Posted: June 3, 2012)
* On the Cutting Room Floor Episode 5 – Otogi: Myth of Demons (Posted: May 27, 2012)
* On the Cutting Room Floor Episode 4 – Drill Dozer (Posted: May 21, 2012)
* On the Cutting Room Floor Episode 3 – Psychonauts (Posted: May 11, 2012)
* On the Cutting Room Floor Episode 2 – Silent Hill 3 (Posted: May 3, 2012)
* Episode 1 – On the Cutting Room Floor: Games I’ve Yet to Play – EarthBound (Posted: April 26, 2012)

 

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Silent Hill 1 (PSX) Videogame Soundtrack Download (Free) – Episode 1

Silent Hill 1 PSX Artwork - CD (Europe)

The artwork featured on the European Silent Hill 1 PS1 Soundtrack CD.

Videogame soundtracks are a beautiful thing, yet many people do not even know they exist. They DO exist and I plan to highlight them here, plus give you a link so you can download each soundtrack yourself and listen to the whole thing with one click.

The files will be zipped, so you’ll need a zipping program to unzip and listen to them (each was personally zipped by me, so you can trust that they will work perfectly and are free of anything that would harm your computer). Hopefully you will be able to discover some new music that you never would have listened to before, or catch up on music from a favorite or classic game that you never got around to downloading.

Creepy Silent Hill 1 Soundtrack Artwork (PS1 Europe)

A creepy girl from the Silent Hill 1 European Soundtrack Art.

The sad reality is that most people do not purchase videogame soundtracks, they simply download them online. Although I will be contributing to this, many of them are not officially available or are hard to come by through official sources or typical music stores. Although that has become easier in recent years. You can even buy videogame soundtracks via the PlayStation Network. When possible I will link to where you can officially purchase the soundtrack. One of the best ways you can do so however is by simply purchasing the game.

Either way, popularizing videogame soundtrack listening by spreading the love is a noble endeavor, and will only seek to make people more aware of the videogame music genre as a whole. So sit back, download and enjoy. :)

Free Download – Silent Hill 1 Videogame Soundtrack (PS1)

Akira Yamaoka is the long-time composer of the Silent Hill series and responsible for part of the main aspect of Silent Hill’s success and the reason that the game became so popular and beloved… the insanely creepy sound, music and effects which played psychological tricks on the players mind to enhance fear. He (Yamaoka) also worked on other Konami games including Snatcher (1994), Contra: Shattered Soldier (2002), Rumble Roses (2004), No More Heroes 2 (2010), Lollipop Chainsaw (2012), Rumble Roses XX (2006), Sine Mora (2012), and Shadows of the Damned (2011).

Akira Yamaoka photo, playing guitar at orchestra.

…. Silent Hill musician Akira Yamaoka welding a guitar at a symphony. He composed the unnerving music of the Silent Hill games.

Akira Yamaoka has also worked on every succeeding Silent Hill game including Silent Hill 1 (1999), Silent Hill 2 (2001), Silent Hill 3 (2003), Silent Hill 4: The Room (2004), Silent Hill: Origins (2007), Silent Hill: Homecoming (2008), Silent Hill: Shattered Memories (2009), Silent Hill: Book of Memories (2012) and Silent Hill: Revelation 3D (2012), the upcoming 2nd film. Providing vocals on the Silent Hill soundtrack is Vanesa Quiroz and helping to compose on all the tracks was Rika Muranaka. Rika has also sung on many other Konami games, some of her other work includes the Metal Gear Solid series (1, 2 and 3), Castlevania: Symphony of the Night and Silent Hill.

This album was only officially released in Europe and Japan, which is strange considering that Silent Hill for PS1 was released in the United States before anywhere else. The entire running time of the album is 1 hour, 11 minutes and 48 seconds. The Silent Hill Official Soundtrack was released in Japan on March 5, 1999 and in Europe on July 26, 1999. The ID # for the Japanese album is: KICA-7950, and the ID for the Europe album is: KOE-CDS-002.

The album contains 42 songs in total. Here is the complete tracklist, click the link above to download the full album. Enjoy! :)

Silent Hill 1 Soundtrack Song Names (Europe, PS1)

The entire official song names and tracklist from the Silent Hill 1 soundtrack (PS1, Europe)

Track #1. – Silent Hill (2:51)
Track #2. – All (2:07)
Track #3. – The Wait (0:09)
Track #4. – Until Death (0:51)
Track #5. – Over (2:04)
Track #6. – Devil’s Lyric (1:26)
Track #7. – Rising Sun (0:57)
Track #8. – For All (2:39)
Track #9. – Follow The Leader (0:52)
Track #10. – Claw Finger (1:32)
Track #11. – Hear Nothing (1:33)
Track #12. – Children Kill (0:19)
Track #13. – Killed By Death (1:25)
Track #14. – Don’t Cry (1:29)
Track #15. – The Bitter Season (1:26)
Track #16. – Moonchild (2:48)
Track #17. – Never Again (0:45)
Track #18. – Fear Of The Dark (1:13)
Track #19. – Half Day (0:39)
Track #20. – Heaven Give Me Say (1:47)
Track #21. – Far (1:14)
Track #22. – I’ll Kill You (2:52)
Track #23. – My Justice For You (1:21)
Track #24. – Devil’s Lyric 2 (0:25)
Track #25. – Dead End (0:17)
Track #26. – Ain’t Gonna Rain (1:12)
Track #27. – Nothing Else (0:51)
Track #28. – Alive (0:33)
Track #29. – Never Again (1:01)
Track #30. – Die (0:56)
Track #31. – Never End, Never End, Never End (0:46)
Track #32. – Down Time (1:38)
Track #33. – Kill Angels (1:16)
Track #34. – Only You (1:16)
Track #35. – Not Tomorrow 1 (0:48)
Track #36. – Not Tomorrow 2 (1:38)
Track #37. – My Heaven (3:17)
Track #38. – Tears Of… (3:16)
Track #39. – Killing Time (2:54)
Track #40. – She (2:36)
Track #41. – Esperandote (6:26)
Track #42. – Silent Hill (Otherside) (6:23)

Silent Hill 1 Soundtrack Coverart (Japan, PSX)

The Silent Hill 1 soundtrack creepy coverart for the Japanese version (PS1).

Previous Songs of the Day
* Misconception By LeCrae Featuring Propaganda, Braille and Odd Thomas
* Fearless by For Today
* One Sixteen by Trip Lee Featuring LeCrae
* MAD by E.B.R.U. Featuring Durrty Goodz
* Through Struggle By As I Lay Dying
* School of Hard Knocks By P.O.D.
* Infected By 12 Stones
* The Sphere of Hip-Hop By Mars iLL
* God of Nothing By MyChildren MyBride
* Silent Hill 1 Videogame Soundtrack Full Download
* Rush By Aly & AJ
* Dreamdecipher by Miseration
* Let You Down By P.O.D.
* They Like Me By KJ-52 Featuring LeCrae
* Heavy Prey By Lacey Mosley Strum of Flyleaf From Underworld: Awakening Soundtrack
* KJ-52 Exclusive WatchUsPlayGames Interview
* Four Wall Blackmail by Dead Poetic
* Fighter By Manafest
* Immortal By War of Ages
* Crowns By Phinehas
* Hell March Remix From Red Alert 3
* The Latest and the Last and Grand Finale By Demon Hunter
* Storm the Gates of Hell and Lead Us Home By Demon Hunter
* Feel As Though You Could by Demon Hunter
* The Wind By Demon Hunter
* Get Well By Icon For Hire
* The Science of Lies By Demon Hunter
* Hounds of Love By Eivor
* The Gauntlet By Demon Hunter
* Pokerap Pokemon Anime Theme Song Season 1
* Perfect Weapon By Black Veil Brides
* Trollabundin By Eivor
* No Reason To Exist By Demon Hunter
* Tie This Around Your Neck By Demon Hunter
* I Play Dead By Demon Hunter
* Goodbye For Now By P.O.D.

Big thanks to Silent Hill Memories Fansite.

 

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On the Cutting Room Floor – Silent Hill 3 (Episode #2)

Silent Hill 3 Wallpaper (Heather Holding Flashlight)

Heather, the main protagonist of Silent Hill 3.

If you know me, you know that there are TONS AND TONS of videogames I’ve never played. Sadly, although I consider myself to be a “hardcore” gamer, I really am not compared to most “gamers”. The reason for that is because, unlike other more productive people, I can never seem to find the time to play games. Period.

In fact, my most played system as of late has been my Nintendo 3DS, and that’s simply because it is the easiest system to play when I’m sitting on the throne…. And cause I’m a hardcore Nintendo fanboy to boot.

So I thought it would be fun to go through some of the games I’d LOVE to play and still plan on playing someday, but never have up to this point and why I want to play them. Maybe I’ll get to them at some point, and hopefully soon; but maybe not. We’ll see. Enjoy.

EPISODE #2 – SILENT HILL 3
Released: 2003
System: PlayStation 2, PC
Re-Released: As part of the Silent Hill HD Collection for Xbox 360 & PS3
Genre: Survival Horror
Developed By: Konami Computer Entertainment Tokyo
Publisher: Konami
Is There A Digital Version?: No.

Silent Hill 3 Wallpaper Wheelchair Heather

Heather in a wheelchair being pushed by the iconic Nurse enemies.

Silent Hill 3 is the sequel to Silent Hill 2 and the third game in the core series, following Silent Hill 1 for PS1 (1999, remade as Silent Hill Origins for PSP in 2007 and released for PS2 in 2009. You can buy Silent Hill 1 in it’s PS1 form on the PlayStation Network as a PS1 Original title) and Silent Hill 2 for PS2 (2001).

Silent Hill 2 was highly lauded and critically acclaimed as one of the scariest games ever made. That game made heavy use of atmophere, eerie music and strange noises and sound effects to trap the player in a constant state of fear. Fear of the unknown (made worse due to the thick fog, which made it difficult to see the city streets) and fearful suspense… you never knew when something was going to pop out and attack you… or if it would pop out at all.

Wrapping things up nicely was a very intriguing storyline where everything had a double meaning and was open to interpretation. Were those real demons you were fighting? Is any of this real, or all in the mind? In fact the game opened with the main character recieving a letter… from his deceased wife. “Dead people can’t write letters… our special place? Did she mean Silent Hill? The town of our honeymoon?” And the plot only gets more involved the further in the game you go.

James In Bathroom Silent Hill 2 Gameplay Screenshot

Silent Hill 2 protagonist James in the iconic Bathroom opening gameplay scene.

However Silent Hill 2 had a few niggling issues. For one, the voice acting was atrocious in certain spots (although it grew on you the more you played it). It was about as badly acted as you can get… and that was something you just had to live with. Additionally, while the graphics were good, they weren’t mind-blowing.

But the biggest issue was the fact that the game was FULL of locked doors… rows and rows and rows of them. A lot of the scenery in the city looked exactly the same… quickly allowing dull repetition to set in and adding a layer of annoyance to the proceedings. And while the city was fairly large and open, the locked-doors aspect really hurt the sense of scope.

Enter: Silent Hill 3.

Dog enemy attacks Heather (Silent Hill 3 gameplay screenshot)

Heather failing to defend herself against a dog enemy in gameplay of Silent Hill 3.

With vastly improved graphics, a new female main character, a new storyline, and much improved voice acting, Silent Hill 3 set out to refine the pallete and give the player a more linear adventure where locked doors and endless paths of an open city that lead to no where was trimmed down. The game was highly lauded and critically acclaimed just like it’s predecessor, and I recall many reviewers saying it was much scarier than the first game.

Silent Hill 3 Bathtub

Heather explores a bathtub. NEVER a good idea in a horror game….

So Silent Hill 3 has set atop my list as “most highly anticipated game I want to play” for a long, long time. The PS2 game was also fairly rare or at least uncommon, and it was a while before I came across it. I finally did at an entertainment store called Bookman’s. I bought it on the spot, and much to my delight it included a soundtrack CD! :D I love soundtrack CDs, and will buy a game just to get that extra.

I love me some Survival Horror games which is interesting, because I HATE horror movies and avoid them at all costs. Mostly on moral grounds, I hate to see women getting killed and I hate the realism of horror films. Real in that you are watching it all acted out by actual people… which is not something you get with a videogame.

Here is the very creepy intro to Silent Hill 3.

Silent Hill 2 has always ranked on the top as a favorite of mine. Of course, I went back and started playing it a bit ago… and I was shocked at how badly it held up by today’s standards. The biggest culprit being the sound of footsteps and other sound effects, with only one sound for various surfaces repeated ad naseum. I guess my favorite game of all time (and favorite Survival Horror game), Resident Evil Remake for GameCube, had spoiled me on the sound effects front, and the old PS2/Xbox Silent Hill 2 couldn’t hold up.

Silent Hill HD Collection Art

The erotic cover artwork for Silent Hill HD Collection (contains Silent Hill 2 & 3) for Xbox 360 & PS3

The great news is that it is now easier than ever to get Silent Hill 2 and 3 and play them, because both are available in remastered form for Xbox 360 and PS3 as part of the “Silent Hill HD Collection”. Silent Hill 2 and Silent Hill 3 even feature all-new voice acting! Although you can play it with the original voices if you want in SH2 (but not SH3… >_<). Both feature upgraded high-definition graphics and upgraded music & sound effects and all-new Achievements & Trophies to earn. Additionally, Silent Hill 1 for PS1 (a bonafide rare game, although not worth as much as it was before it was re-released) is also available for like $5 bucks on the PlayStation Network as a digital download for PS3 or PSP.

Silent Hill 3 is only available on the PS3 or PC in it's original form though, outside of the HD Collection re-release.

For Silent Hill 2, there are a number of versions so it gets kinda confusing (additionally, they have different subtitles in different territories. I’ll be speaking of the U.S. versions only). There's the original for PS2 (called simply “Silent Hill 2” and containing a black label), Silent Hill 2: Restless Dreams for Xbox (which contained new additional content, the PC version of Silent Hill 2 was essentially Restless Dreams) and a re-released PS2 "Greatest Hits" version of Silent Hill 2 that contained all the Xbox Restless Dreams content (and a red label). I believe Restless Dreams was also re-released on Xbox as a “Platinum Hits” gray box version. The best version and the one you should get is the PS2 Greatest Hits version, or the Xbox version for slightly improved graphics.

There's also a PS2 three-game set called "The Silent Hill Collection" which contained exact versions of Silent Hill 2 Greatest Hits, Silent Hill 3 and Silent Hill 4: The Room for PS2 & Xbox. Unlike the recent HD Collection for current-gen systems, the last-gen “Silent Hill Collection” for PS2 & Xbox does not feature any glitches or bugs, as it contains the original games in their original forms. If you can find it, and don’t have either of these games (Silent Hill 2, 3 or 4) then this is probably the best buy.

Here's the beloved, beautiful intro to Silent Hill 2. I LOVE this intro!

I should also mention that Silent Hill HD Collection for Xbox 360 and PS3 is FULL OF bugs and glitches, audio problems, framerate problems, etc. meaning that, for now, it is best to play the original versions. Even though Konami patched the HD versions, but according to reports the patches have not fixed any of the issues. You also can’t listen to the original voices in Silent Hill 3, and some think the main character sounds much worse… so those are all huge knocks. I’d wait to see if Konami irons out all the issues in the HD versions before picking up Silent Hill HD Collection, and just concentrate on the originals for now if you still want to play them.

I was re-playing Silent Hill 2 for Xbox (the Restless Dreams version, which WILL WORK on the Xbox 360) a while back but got sidetracked and haven’t touched it in a while. I think I’ll get back to completing that after I finish The Legend of Zelda: Twilight Princess, and then FINALLY pop in Silent Hill 3! If so, look forward to a review of Silent Hill 3 (and Silent Hill 2) in the future.

Previous Episodes of “On the Cutting Room Floor”:
* Episode 1 – On the Cutting Room Floor: Games I’ve Yet to Play – EarthBound

 

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