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Metal Song of the Day – The Epigone (Becoming the Archetype Month. Lyrics Included) from Terminate Damnation

The Epigone by Becoming the Archetype is an epic song off their debut album, 2005’s Terminate Damnation.

This song has an epic intro, and the lryics are absolutely amazing. “There’s nothing I can say that hasn’t already been said / I’m just repeating myself repeating someone else / Equally incapable of uttering a single new thought / Yet You are ever worthy, of adoration!” I love it! This song is also quite singable. Wait. Did I say the s-word? Growlable I meant of course, you can scream along! Although no doubt not nearly as epicly as Jason Wisdom here! The gang-vocals at the end of the song where they yell “IN YOUR WAY!” and “No Opposition!” really add a ton to this piece. This is one of my favorite songs off Terminate Damnation, if it’s even possible to pick a favorite. Check it out!

The Epigone Lyrics by Becoming the Archetype

There’s nothing I can say that hasn’t already been said
I’m just repeating myself repeating someone else
Equally incapable of uttering a single new thought
Yet You are ever worthy of adoration
So how can I for a moment cease to lift my heart in praise?
Your name is glory
My song is victory
I will keep on singing
There is no opposition
Nothing can stand
IN YOUR WAY!
Make my life your own

More Becoming the Archetype Month Songs
February 1st 2013: March of the Dead, Into Oblivion, Epoch Of War, Mountain of Souls, Resonant Frequency of Flesh, Magnetic Sky, Ocean Walker
February 2nd 2013: Artificial Immortality
February 3rd 2013: The Epigone
February 4th 2013: Breathing Light
February 5th 2013: Autopsy
February 6th 2013: Dichotomy + The Great Fall
February 7th 2013: No Fall Too Far
February 8th 2013: The Sky Bearer

About Becoming the Archetype Month
February 2013 is dedicated to the Christian metal band Becoming the Archetype, arguably my favorite band (Along with Demon Hunter and The Showdown, both signed to Solid State Records) and follows January 2013 which was Demon Hunter Month. February will feature songs from BtA’s entire catalog featured daily throughout the month, one a day. Whether you like metal, believe in God or not, check these songs out as you may be pleasantly surprised and hopefully you will discover some new-to-your-ears music to enjoy. Becoming the Archetype’s sound is extremely heavy, and metalheads will be in Heaven. However all songs are deep with powerful lyrics that will make you think and ponder, as the sound takes you to new spaces between time and existence, Heaven and Hell. Enjoy!

Demon Hunter Month Songs
January 1st 2013: A Broken Upper Hand
January 2nd 2013: God Forsaken
January 3rd 2013: The Wind
January 4th 2013: Ribcage
January 5th 2013: Incision
January 6th 2013: I Have Seen Where It Grows
January 7th 2013: Beheaded
January 8th 2013: Desire the Pain
January 9th 2013: Annihilate the Corrupt
January 10th 2013: Dust & Smoke
January 11th 2013: I Am You
January 12th 2013: Deteriorate
January 13th 2013: We Don’t Care
January 14th 2013: Fiction Kingdom
January 15th 2013: Relentless Intolerance
January 16th 2013: Feel As Though You Could
January 17th 2013: Shallow Water
January 18th 2013: My Throat Is An Open Grave
January 19th 2013: I Play Dead
January 20th 2013: The Tide Began To Rise
January 21st 2013: Thorns
January 22nd 2013: My Heartstrings Come Undone
January 23rd 2013: Carry Me Down
January 24th 2013: Driving Nails
January 25th 2013: I Am A Stone
January 26th 2013: Blood In the Tears
January 27th 2013: Dead Flowers
January 28th 2013: LifeWar
January 29th 2013: Storm the Gates of Hell + Lead Us Home
January 30th 2013: The Flame That Guides Us Home + Not i
January 31st 2013: The Latest & the Last + Grand Finale

Music Album Reviews
9. Between Here & Lost By Love And Death (helmed by Brian “Head” Welch Former Korn Lead Guitarist) [Posted: January 25 2013]
8. I AM By Becoming the Archetype (Posted: September 14th 2012)
7. Find Your Worth Come Home By To Speak of Wolves (Posted: May 25, 2012)
6. Celestial Progression (Remix Album) By Becoming the Archetype (Posted: May 21, 2012)
5 Return to Life By War of Ages (Posted: April 28, 2012)
4. Thousand Foot Krutch – The End Is Where We Begin (Posted: April 20, 2012)
3. KJ-52 – Dangerous (Posted: April 16, 2012)
2. Manafest – Fighter (Posted: April 15, 2012)
1. Demon Hunter – True Defiance (Posted: April 10, 2012)

Videogame Reviews:
5. Turok: Dinosaur Hunter (N64) [Posted: January 31 2013]
4. Resident Evil: Code Veronica Review (Dreamcast) [Posted: October 5 2012]
3. Resident Evil 3: Nemesis (PS1, GameCube) [Posted: September 18th 2012]
2. Resident Evil 2 (GameCube) [Posted: September 3rd 2012]
1. Resident Evil Remake (GameCube) [Posted: August 14 2012]

Gilmore Girls Reviews
4. Gilmore Girls Season One Episode 4 – The Deer Hunters
3. Gilmore Girls Season One Episode 3 – Kill Me Now
2. Gilmore Girls Season One Episode 2 – The Lorelais’ First Day At Chilton Review
1. Gilmore Girls Season One Episode 1 – Pilot Review

LISTENTOMEPLAY podcasts:
* ListenToMePlay Resident Evil 0 Part 6
* ListenToMePlay Resident Evil 0 Part 5
* ListenToMePlay Resident Evil 0 Part 4
* ListenToMePlay Resident Evil Zero Podcast Part 3
* ListenToMePlay Resident Evil Zero Podcast Part 2
* ListenToMePlay Resident Evil Zero Podcast. RE0 Intro (Part 1)
* ListenToMePlay Resident Evil: Code Veronica Finale (Part 7)
* ListenToMePlay Resident Evil: Code Veronica Parts 5 and 6
* ListenToMePlay Resident Evil: Code Veronica Part 4
* ListenToMePlay Resident Evil: Code Veronica Part 3
* ListenToMePlay Resident Evil: Code Veronica Part 2
* ListenToMePlay Resident Evil: Code Veronica Podcast Part 1
* ListenToMePlay Resident Evil 3 Podcast Finale (Part 5)
* ListenToMePlay Resident Evil 3 Podcast Part 4
* ListenToMePlay Resident Evil 3 Podcast Parts 2 And 3
* ListenToMePlay Resident Evil 3 Podcast Part 1
* ListenToMePlay Resident Evil 2 Podcast Final Master Run (Claire Redfield)
* ListenToMePlay Resident Evil 2 Podcast (Leon Scenario A On Normal)
* ListenToMePlay Resident Evil Remake Real Survival Mode Chris
* ListenToMePlay Super Metroid Podcast
* ListenToMePlay Super Metroid Podcast Part 2
* ListenToMePlay Oblivion “Through A Virgin’s Eyes” Podcast Part 1 – Guest Mr. Z
* ListenToMePlay Oblivion Podcast Part 2
* ListenToMePlay The Witcher 2 Podcast Part 1 – Guest: RedWinged Angel
* ListenToMePlay The Witcher 2 Podcast Part 2
* ListenToMePlay Resident Evil Remake Podcast – Guest: MyDad

WatchMePlay Zelda: Majora’s Mask Let’s Play Videos
* WatchMePlay Zelda: Majora’s Mask Part 7 – Empty Bottle GET! Deku Palace And Magic Beans
* WatchMePlay Zelda: Majora’s Mask Part 6 – Granny Robbin For Blast Mask And Kamaro Dance
* WatchMePlay Zelda: Majora’s Mask Part 5 – The Thief And the Curiosity Shop Dealer
* WatchMePlay Zelda: Majora’s Mask Part 4 – Bomb Bag, Bremen Mask, Scarecrow’s Song
* WatchMePlay Zelda: Majora’s Mask Part 3 – Bomber’s Notebook
* WatchMePlay Zelda: Majora’s Mask Part 2 – Repeating Yesterday
* WatchMePlay Zelda: Majora’s Mask Part 1 – Intro and Opening

Other WatchMePlay Series
* WatchMePlay Perfect Dark Xbox 360
* WatchMePlay Super Smash Bros.
* WatchMePlay Super Meat Boy

 

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Photo of the Day – Bible Reading And Coffee (Wallpaper). Jesus Has Risen

Bible Reading And Coffee Wallpaper Jesus Has Risen

Bible reading + coffee? Excellent way to start the day!

Bible reading and coffee, is there anything better? This is a great way to start the day, and a beautiful photograph that makes excellent wallpaper! :D The verse it’s open to is Jesus Has Risen! ^_^

 
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Posted by on February 3, 2013 in Photo Of the Day, Wallpaper

 

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Retro Review Metroid 2: Return of Samus For Game Boy (GB. Also On 3DS eShop Virtual Console) [Viewpoint #1]

Metroid 2 Box (Front)

Metroid 2 defined a new look for Samus with shoulder-pads and a more human look.

Read my entire Metroid 2: Return of Samus review (Game Boy) here.

 
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Posted by on February 2, 2013 in Artwork, Reviews, Videogames

 

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Photo of the Day – Defeated Then Victory Grave Statues (Wallpaper)

Defeated Then Victory Wallpaper Grave Statue

Awesome statues.

Defeated then victory. Really cool grave statues, angelic? Maybe. I just really like the way it portrays depression, like in death on one side, and then victory, or relief, or hope, on the other side. Very cool.

 
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Posted by on February 2, 2013 in Photo Of the Day, Wallpaper

 

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Metal Song of the Day – Artificial Immortality (Becoming the Archetype Month. Lyrics Included) From Dichotomy Album

Artificial Immortality by Becoming the Archetype is the song of the day for Becoming the Archetype Month. It hails from Becoming the Archetype’s landmark third full-length album, 2008’s Dichotomy.

By far one of the coolest songs the band has ever done, Artificial Immortality tells of the war between man and machine, the human soul vs the man-created existence. The song is epic, brutal, tight and absolutely badass, with some fantastic lyrics. Most likely inspired by “Do Robots Dream of Robotic Sheep”, the concept of a man-created robot becoming sentient and the idea of whether a robot could feel emotion and “grow” a soul, is a concept that has fascinated man for a century. It makes a fitting topic to bring into the realm of the Biblical as well, and BtA do it in phenomenal style. If this song doesn’t make you a fan, nothing will! “I AM A BEAST!”

Becoming the Archetype Artificial Immortality Lyrics

Technology will conquer
Biology will FALL
Machines provide the means for the chosen few
To rise up and be “immortal”

DISCARD the BODY
To ELEVATE the INTELLECT

Remove the head-Remove the soul-Implant the artificial
Remove the head-Remove the soul-DEHUMANIZE
NO

Shake off the chains
The constraints of your mortality
This new evolution puts “perfection” within our grasp

DISCARD the BODY
To ELEVATE the INTELLECT

Remove the head-Remove the soul-Implant the artificial
Remove the head-Remove the soul-DEHUMANIZE
NO

“I am not a mechanism.”
“I am part of the resistance.”
I am an organism.
An animal.
A creature.
I AM A BEAST.

I am not a mechanism!
I am part of the resistance!
I am an organism
An animal
A creature
I AM A BEAST

More Becoming the Archetype Month Songs
February 1st 2013: March of the Dead, Into Oblivion, Epoch Of War, Mountain of Souls, Resonant Frequency of Flesh, Magnetic Sky, Ocean Walker
February 2nd 2013: Artificial Immortality
February 3rd 2013: The Epigone
February 4th 2013: Breathing Light
February 5th 2013: Autopsy
February 6th 2013: Dichotomy + The Great Fall
February 7th 2013: No Fall Too Far
February 8th 2013: The Sky Bearer

About Becoming the Archetype Month
February 2013 is dedicated to the Christian metal band Becoming the Archetype, arguably my favorite band (Along with Demon Hunter and The Showdown, both signed to Solid State Records) and follows January 2013 which was Demon Hunter Month. February will feature songs from BtA’s entire catalog featured daily throughout the month, one a day. Whether you like metal, believe in God or not, check these songs out as you may be pleasantly surprised and hopefully you will discover some new-to-your-ears music to enjoy. Becoming the Archetype’s sound is extremely heavy, and metalheads will be in Heaven. However all songs are deep with powerful lyrics that will make you think and ponder, as the sound takes you to new spaces between time and existence, Heaven and Hell. Enjoy!

Demon Hunter Month Songs
January 1st 2013: A Broken Upper Hand
January 2nd 2013: God Forsaken
January 3rd 2013: The Wind
January 4th 2013: Ribcage
January 5th 2013: Incision
January 6th 2013: I Have Seen Where It Grows
January 7th 2013: Beheaded
January 8th 2013: Desire the Pain
January 9th 2013: Annihilate the Corrupt
January 10th 2013: Dust & Smoke
January 11th 2013: I Am You
January 12th 2013: Deteriorate
January 13th 2013: We Don’t Care
January 14th 2013: Fiction Kingdom
January 15th 2013: Relentless Intolerance
January 16th 2013: Feel As Though You Could
January 17th 2013: Shallow Water
January 18th 2013: My Throat Is An Open Grave
January 19th 2013: I Play Dead
January 20th 2013: The Tide Began To Rise
January 21st 2013: Thorns
January 22nd 2013: My Heartstrings Come Undone
January 23rd 2013: Carry Me Down
January 24th 2013: Driving Nails
January 25th 2013: I Am A Stone
January 26th 2013: Blood In the Tears
January 27th 2013: Dead Flowers
January 28th 2013: LifeWar
January 29th 2013: Storm the Gates of Hell + Lead Us Home
January 30th 2013: The Flame That Guides Us Home + Not i
January 31st 2013: The Latest & the Last + Grand Finale

Music Album Reviews
9. Between Here & Lost By Love And Death (helmed by Brian “Head” Welch Former Korn Lead Guitarist) [Posted: January 25 2013]
8. I AM By Becoming the Archetype (Posted: September 14th 2012)
7. Find Your Worth Come Home By To Speak of Wolves (Posted: May 25, 2012)
6. Celestial Progression (Remix Album) By Becoming the Archetype (Posted: May 21, 2012)
5 Return to Life By War of Ages (Posted: April 28, 2012)
4. Thousand Foot Krutch – The End Is Where We Begin (Posted: April 20, 2012)
3. KJ-52 – Dangerous (Posted: April 16, 2012)
2. Manafest – Fighter (Posted: April 15, 2012)
1. Demon Hunter – True Defiance (Posted: April 10, 2012)

Videogame Reviews:
5. Turok: Dinosaur Hunter (N64) [Posted: January 31 2013]
4. Resident Evil: Code Veronica Review (Dreamcast) [Posted: October 5 2012]
3. Resident Evil 3: Nemesis (PS1, GameCube) [Posted: September 18th 2012]
2. Resident Evil 2 (GameCube) [Posted: September 3rd 2012]
1. Resident Evil Remake (GameCube) [Posted: August 14 2012]

Gilmore Girls Reviews
4. Gilmore Girls Season One Episode 4 – The Deer Hunters
3. Gilmore Girls Season One Episode 3 – Kill Me Now
2. Gilmore Girls Season One Episode 2 – The Lorelais’ First Day At Chilton Review
1. Gilmore Girls Season One Episode 1 – Pilot Review

LISTENTOMEPLAY podcasts:
* ListenToMePlay Resident Evil 0 Part 6
* ListenToMePlay Resident Evil 0 Part 5
* ListenToMePlay Resident Evil 0 Part 4
* ListenToMePlay Resident Evil Zero Podcast Part 3
* ListenToMePlay Resident Evil Zero Podcast Part 2
* ListenToMePlay Resident Evil Zero Podcast. RE0 Intro (Part 1)
* ListenToMePlay Resident Evil: Code Veronica Finale (Part 7)
* ListenToMePlay Resident Evil: Code Veronica Parts 5 and 6
* ListenToMePlay Resident Evil: Code Veronica Part 4
* ListenToMePlay Resident Evil: Code Veronica Part 3
* ListenToMePlay Resident Evil: Code Veronica Part 2
* ListenToMePlay Resident Evil: Code Veronica Podcast Part 1
* ListenToMePlay Resident Evil 3 Podcast Finale (Part 5)
* ListenToMePlay Resident Evil 3 Podcast Part 4
* ListenToMePlay Resident Evil 3 Podcast Parts 2 And 3
* ListenToMePlay Resident Evil 3 Podcast Part 1
* ListenToMePlay Resident Evil 2 Podcast Final Master Run (Claire Redfield)
* ListenToMePlay Resident Evil 2 Podcast (Leon Scenario A On Normal)
* ListenToMePlay Resident Evil Remake Real Survival Mode Chris
* ListenToMePlay Super Metroid Podcast
* ListenToMePlay Super Metroid Podcast Part 2
* ListenToMePlay Oblivion “Through A Virgin’s Eyes” Podcast Part 1 – Guest Mr. Z
* ListenToMePlay Oblivion Podcast Part 2
* ListenToMePlay The Witcher 2 Podcast Part 1 – Guest: RedWinged Angel
* ListenToMePlay The Witcher 2 Podcast Part 2
* ListenToMePlay Resident Evil Remake Podcast – Guest: MyDad

WatchMePlay Zelda: Majora’s Mask Let’s Play Videos
* WatchMePlay Zelda: Majora’s Mask Part 7 – Empty Bottle GET! Deku Palace And Magic Beans
* WatchMePlay Zelda: Majora’s Mask Part 6 – Granny Robbin For Blast Mask And Kamaro Dance
* WatchMePlay Zelda: Majora’s Mask Part 5 – The Thief And the Curiosity Shop Dealer
* WatchMePlay Zelda: Majora’s Mask Part 4 – Bomb Bag, Bremen Mask, Scarecrow’s Song
* WatchMePlay Zelda: Majora’s Mask Part 3 – Bomber’s Notebook
* WatchMePlay Zelda: Majora’s Mask Part 2 – Repeating Yesterday
* WatchMePlay Zelda: Majora’s Mask Part 1 – Intro and Opening

Other WatchMePlay Series
* WatchMePlay Perfect Dark Xbox 360
* WatchMePlay Super Smash Bros.
* WatchMePlay Super Meat Boy

 
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Posted by on February 2, 2013 in Features, Lyrics, Music, Video of the Day, Videos

 

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Metal Songs of the Day – March of the Dead, Into Oblivion, Epoch Of War, Mountain of Souls, Resonant Frequency of Flesh, Magnetic Sky, Ocean Walker (Becoming the Archetype Month)

Becoming the Archetype Torches Bandmates Photo ShootToday’s Metal Songs of the Day are Becoming the Archetype’s March of the Dead/Into Oblivion+Epoch of War+Mountain of Souls+The Resonant Frequency of Flesh/The Magnetic Sky+The Ocean Walker all together in one massive earth-obliterating song to kick off Becoming the Archetype Month (February 2013) with a bang!

In case you didn’t notice, the 1st of February kicks BtA Month off nicely by including the album opener for each of Becoming the Archetype’s five full-length albums, starting with their debut album “Terminate Damnation” and its intro “The March of the Dead” followed by the opening song “Into Oblivion”. Next up is “Epoch of War”, the opening song from Becoming the Archetype’s sophomore album “The Physics of Fire”, followed by “Mountain of Souls”, the opener from their third landmark album (and the greatest Christian metal album of all time IMHO), “Dichotomy”. That is followed by “The Resonant Frequency of Flesh” and “The Magnetic Sky”, the intro and opening of BtA’s fourth full-length album, “Celestial Completion”. Last but not least, we have the opening song from the band’s fifth full-length album “I AM”, “The Ocean Walker”. If you never heard of Becoming the Archetype before, this will surely awaken you to their greatness and give you a mega-awesome slice of their progression in sound from one album to the next, ending with I AM which features a new lead singer in Chris McCane who replaced BtA founder and vocalist Jason Wisdom, yet still managed to create a flat-out incredible album.

Be sure to check out my Becoming the Archetype I AM album review.

Here are song lyrics for each of the Becoming the Archetype album opener’s!

MARCH OF THE DEAD (Instrumental)

INTO OBLIVION

It hurts to see you live you life revolving around death
And to see your heart when I can’t see your face
So far away
One foot in front of the other, step to the right
Time has it’s way and I’ll be right here waiting for you

EPOCH OF WAR (The Physics of Fire Part 3)

The number of men who carried the flame continued to increase
And a massive force was gathered just outside the prison
Where the evil one had trapped the souls of men
And with a sounding trumpet
In an instant the siege was underway
The forces of humanity swarmed the enemy camp
They stormed the gates relentlessly
Waving their torches and shouting together
There is none that can stand against the power of fire

MOUNTAIN OF SOULS

I AM A GHOST
A phantom in a solid world

Standing at
The foothills of FOREVER . . .
With no strength to carry on

Every step I take
SHINES LIGHT
On my defective state, but I won’t ever fade away

ETERNITY
Is black and white
And I’ve been living IN BETWEEN (Another shade of gray)

Put your arms around me
Lift me up so I can see

The MOUNTAIN of SOULS
The RIVER of BLOOD

Bury me in the river
That flows with blood FOREVER

Carry me up to the mountain
Where the sacrifice was made

Where through a pool of light
We experience . . . .
SPACES

THE RESONANT FREQUENCY OF FLESH

There was a time
When we all sang the song of death
But now our bodies resonate
Our living souls reverberate
The music of eternal light

THE MAGNETIC SKY

Here at the end of the world
Planets fall and we are rising
Soul and sky are magnetizing
Here at the end of the world
We are witnessing together
The inception of forever
Time begins to bend
And then it breaks
When it s all gone
We ll be movin on, movin on
Rising
Magnetizing
Lift the earth and like a wave
Carry us to shore
What a perfect
What a beautiful emptiness
And we will live forevermore
Crush the mountain in your hand
Drink the ocean dry
What a perfect
What a beautiful emptiness
To know that we will never die
A world within a world
A life that blooms in death
The blade that severs cleanly
Takes away the need for breath
A hand within a hand
A window in the eye
The heart becomes irrelevant
When the blood is on the outside
We have come alive
In this magnetic sky
We have come alive
And death shall be no more
This is what we were created for

THE OCEAN WALKER

I WALKED
I walked
Across the ocean
To the island
Of the DEAD
I CLIMBED
I climbed the mighty tidal wave
All other
MEN HAVE DREAD

I alone am standing…
Standing in a
world of SILENCE

The TSUNAMI and the HURRICANE
BOW DOWN

I alone am standing…
Standing in a
world of SILENCE

The TSUNAMI and the HURRICANE
BOW DOWN
Bow down at my COMMAND

All the oceans
ALL THE OCEANS filled with DEATH
I have CONSUMED
In a single BREATH
I AM THE FOUNTAINHEAD!
I AM THE FOUNTAINHEAD!
I AM THE FOUNTAINHEAD!
I'M BRINGING. BACK. THE. DEAD.
I AM THE FOUNTAINHEAD!
I AM THE FOUNTAINHEAD!
I AM THE FOUNTAINHEAD!
BRINGING. BACK. THE. DEAD.

More Becoming the Archetype Month Songs
February 1st 2013: March of the Dead, Into Oblivion, Epoch Of War, Mountain of Souls, Resonant Frequency of Flesh, Magnetic Sky, Ocean Walker
February 2nd 2013: Artificial Immortality
February 3rd 2013: The Epigone
February 4th 2013: Breathing Light
February 5th 2013: Autopsy
February 6th 2013: Dichotomy + The Great Fall
February 7th 2013: No Fall Too Far
February 8th 2013: The Sky Bearer

About Becoming the Archetype Month
February 2013 is dedicated to the Christian metal band Becoming the Archetype, arguably my favorite band (Along with Demon Hunter and The Showdown, both signed to Solid State Records) and follows January 2013 which was Demon Hunter Month. February will feature songs from BtA’s entire catalog featured daily throughout the month, one a day. Whether you like metal, believe in God or not, check these songs out as you may be pleasantly surprised and hopefully you will discover some new-to-your-ears music to enjoy. Becoming the Archetype’s sound is extremely heavy, and metalheads will be in Heaven. However all songs are deep with powerful lyrics that will make you think and ponder, as the sound takes you to new spaces between time and existence, Heaven and Hell. Enjoy!

Demon Hunter Month Songs
January 1st 2013: A Broken Upper Hand
January 2nd 2013: God Forsaken
January 3rd 2013: The Wind
January 4th 2013: Ribcage
January 5th 2013: Incision
January 6th 2013: I Have Seen Where It Grows
January 7th 2013: Beheaded
January 8th 2013: Desire the Pain
January 9th 2013: Annihilate the Corrupt
January 10th 2013: Dust & Smoke
January 11th 2013: I Am You
January 12th 2013: Deteriorate
January 13th 2013: We Don’t Care
January 14th 2013: Fiction Kingdom
January 15th 2013: Relentless Intolerance
January 16th 2013: Feel As Though You Could
January 17th 2013: Shallow Water
January 18th 2013: My Throat Is An Open Grave
January 19th 2013: I Play Dead
January 20th 2013: The Tide Began To Rise
January 21st 2013: Thorns
January 22nd 2013: My Heartstrings Come Undone
January 23rd 2013: Carry Me Down
January 24th 2013: Driving Nails
January 25th 2013: I Am A Stone
January 26th 2013: Blood In the Tears
January 27th 2013: Dead Flowers
January 28th 2013: LifeWar
January 29th 2013: Storm the Gates of Hell + Lead Us Home
January 30th 2013: The Flame That Guides Us Home + Not i
January 31st 2013: The Latest & the Last + Grand Finale

Music Album Reviews
9. Between Here & Lost By Love And Death (helmed by Brian “Head” Welch Former Korn Lead Guitarist) [Posted: January 25 2013]
8. I AM By Becoming the Archetype (Posted: September 14th 2012)
7. Find Your Worth Come Home By To Speak of Wolves (Posted: May 25, 2012)
6. Celestial Progression (Remix Album) By Becoming the Archetype (Posted: May 21, 2012)
5 Return to Life By War of Ages (Posted: April 28, 2012)
4. Thousand Foot Krutch – The End Is Where We Begin (Posted: April 20, 2012)
3. KJ-52 – Dangerous (Posted: April 16, 2012)
2. Manafest – Fighter (Posted: April 15, 2012)
1. Demon Hunter – True Defiance (Posted: April 10, 2012)

Videogame Reviews:
5. Turok: Dinosaur Hunter (N64) [Posted: January 31 2013]
4. Resident Evil: Code Veronica Review (Dreamcast) [Posted: October 5 2012]
3. Resident Evil 3: Nemesis (PS1, GameCube) [Posted: September 18th 2012]
2. Resident Evil 2 (GameCube) [Posted: September 3rd 2012]
1. Resident Evil Remake (GameCube) [Posted: August 14 2012]

Gilmore Girls Reviews
4. Gilmore Girls Season One Episode 4 – The Deer Hunters
3. Gilmore Girls Season One Episode 3 – Kill Me Now
2. Gilmore Girls Season One Episode 2 – The Lorelais’ First Day At Chilton Review
1. Gilmore Girls Season One Episode 1 – Pilot Review

LISTENTOMEPLAY podcasts:
* ListenToMePlay Resident Evil 0 Part 6
* ListenToMePlay Resident Evil 0 Part 5
* ListenToMePlay Resident Evil 0 Part 4
* ListenToMePlay Resident Evil Zero Podcast Part 3
* ListenToMePlay Resident Evil Zero Podcast Part 2
* ListenToMePlay Resident Evil Zero Podcast. RE0 Intro (Part 1)
* ListenToMePlay Resident Evil: Code Veronica Finale (Part 7)
* ListenToMePlay Resident Evil: Code Veronica Parts 5 and 6
* ListenToMePlay Resident Evil: Code Veronica Part 4
* ListenToMePlay Resident Evil: Code Veronica Part 3
* ListenToMePlay Resident Evil: Code Veronica Part 2
* ListenToMePlay Resident Evil: Code Veronica Podcast Part 1
* ListenToMePlay Resident Evil 3 Podcast Finale (Part 5)
* ListenToMePlay Resident Evil 3 Podcast Part 4
* ListenToMePlay Resident Evil 3 Podcast Parts 2 And 3
* ListenToMePlay Resident Evil 3 Podcast Part 1
* ListenToMePlay Resident Evil 2 Podcast Final Master Run (Claire Redfield)
* ListenToMePlay Resident Evil 2 Podcast (Leon Scenario A On Normal)
* ListenToMePlay Resident Evil Remake Real Survival Mode Chris
* ListenToMePlay Super Metroid Podcast
* ListenToMePlay Super Metroid Podcast Part 2
* ListenToMePlay Oblivion “Through A Virgin’s Eyes” Podcast Part 1 – Guest Mr. Z
* ListenToMePlay Oblivion Podcast Part 2
* ListenToMePlay The Witcher 2 Podcast Part 1 – Guest: RedWinged Angel
* ListenToMePlay The Witcher 2 Podcast Part 2
* ListenToMePlay Resident Evil Remake Podcast – Guest: MyDad

WatchMePlay Zelda: Majora’s Mask Let’s Play Videos
* WatchMePlay Zelda: Majora’s Mask Part 7 – Empty Bottle GET! Deku Palace And Magic Beans
* WatchMePlay Zelda: Majora’s Mask Part 6 – Granny Robbin For Blast Mask And Kamaro Dance
* WatchMePlay Zelda: Majora’s Mask Part 5 – The Thief And the Curiosity Shop Dealer
* WatchMePlay Zelda: Majora’s Mask Part 4 – Bomb Bag, Bremen Mask, Scarecrow’s Song
* WatchMePlay Zelda: Majora’s Mask Part 3 – Bomber’s Notebook
* WatchMePlay Zelda: Majora’s Mask Part 2 – Repeating Yesterday
* WatchMePlay Zelda: Majora’s Mask Part 1 – Intro and Opening

Other WatchMePlay Series
* WatchMePlay Perfect Dark Xbox 360
* WatchMePlay Super Smash Bros.
* WatchMePlay Super Meat Boy

 

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Retro Review Turok 2: Seeds of Evil For Nintendo 64 (N64. Also On PC)

Turok 2: Seeds of Evil N64 Box Artwork

Awesome box art.

Read my entire Turok 2: Seeds of Evil review (n64) here.

 
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Posted by on February 1, 2013 in Reviews, Videogames

 

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Photo of the Day – Angels and People Wallpaper Art (Painting)

Angels and People Wallpaper Art Painting

Very interesting.

Angels and people. This is a very interesting piece of artwork. Not really my style, but I like it nonetheless.

 
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Posted by on February 1, 2013 in Photo Of the Day, Wallpaper

 

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Turok: Dinosaur Hunter Retro Review On Nintendo 64 (N64. Also Available On PC)

Turok Dinosaur Hunter N64 Box Artwork

The iconic box art for Turok: Dinosaur Hunter on N64.

Read my entire Turok: Dinosaur Hunter review (N64) here.

Turok: Dinosaur Hunter review for the Nintendo 64 looks back on one of my favorite games of all time. I wrote this review in 2008 for VideoGamesBlogger, just as the “next-gen” 2008 Turok was about to be released. Enjoy!

As one of the first great first-person shooters for the N64 system, Turok would usher in a new era in console shooters, to be followed by great games such as GoldenEye 007 and Perfect Dark, that would forever change face of the genre and prove to PC players that consoles could in fact handle a FPS (First-Person Shooter). While Turok is not much to look at nowadays, and certainly can’t stand up to the advanced bar that modern shooters have set, it doesn’t make the game any less fun. To find out the rest of my opinion and view some screenshots and video of the game in all it’s low-res glory (though a PC version was also released), then continue reading below. Long live Turok!

Turok Dinosaur Hunter Logo Title Screenshot

The title screen for N64 Turok: Dinosaur Hunter!

Turok: Dinosaur Hunter
Turok Logo Dinosaur Hunter Artwork Banner

System: Nintendo 64
Also On: PC, Game Boy (in 2D form)
N64 Release Date: USA February 28 1997, EU March 1 1997, JP May 30 1997 (as “Jikuu Senshi Turok”)
PC Release Date: USA November 30 1997
Game Boy Release Date as “Turok: Battle of the Bionosaurs”: USA December 1997, EU 1998, JP August 7 1998
Genre: First-Person Shooter
Players: 1 (No Multiplayer)
Online Support? No
Saving: Controller Pak Required (16 pages needed)
Rated: M for Mature (Animated Blood and Gore, Animated Violence)
Format: 64-Mbit Cartridge (PC version is on a CD-ROM)
International Ratings: N/A
Download Version Available? No… *sigh*
Special Editions: None
Developer: Iguina Studios (Acclaim Studios Austin)
Publisher: Acclaim (Now owned by Buena Vista Games/Disney)
Creator and Director: David Dienstbier
Producers: Jeff Spangenberg, Darrin Stubbington
Music Composer: Darren Mitchell
Origin: U.S.
Price: You can easily find the N64 Turok cart loose for under $10 and complete (boxed and instructions) for around $20. A sealed copy is very hard to come by and will cost you some serious cash. You can find the PC version for $10 to $20 (physical. There is no digital download… yet) or around $50 for a “like-new” copy of the PC version. A sealed copy will run you $100 or so. As always with retro games, you can play them on your PC for free ilegally using an N64 emulator and finding a ROM of the game. Or you can easily get your hands on the game via an entertainment exchange store like Bookman’s, at a Pawn Shop, or any shop that sells retro games. Turok is pretty easy to find as it’s one of the most popular N64 games. Alternatively you can check out videogame trading websites like Goozex, 99Gamers, VGFive, GameTZ, or sites like CAG (CheapAssGamer), or Gamefly.

If you ever owned a Nintendo 64, chances are you’ve heard the name “Turok” before. Acclaim’s first-person shooter franchise (based on a comic book series) started with 97′s Turok: Dinosaur Hunter, but would go on to spawn three more games on the N64, two of which were direct sequels (Turok 2: Seeds of Evil and Turok 3: Shadow of Oblivion) as well as a stand-alone game called Turok: Rage Wars (it came out after two but before three), a game built from the ground-up with four-player multiplayer in mind.

The series would eventually be brought to the then-new consoles, PS2, Xbox and GameCube. However, by that fifth game, interest had all but completely dwindled in the franchise. And after the failure and mediocre-reviews of Turok: Evolution, the franchise would be put to rest.

That is, until this year, where the franchise was finally picked up again by Buena Vista Games [aka Disney] who handed over development to Propaganda Games. The new game uses Unreal Engine 3 and looks phenomenal. It’s got an all new storyline, new characters but takes place in the same universe but it’s own unique new twist (which will be a lot different than Acclaim’s version). Hopefully it’ll be as great as it looks (no videos yet of the game). I personally still hope Buena Vista brings together all the old Turok games on a compilation disc or digital download.

Turok Dinosaur Hunter Raptor Screenshot N64 Gameplay

Yes dinosaurs like Raptors are featured in Turok!

So how does this old ’97 shooter stack up in this day an age? Where advanced shooters ranging from Halo to Doom to Battlefield to Gears of War rule? Well, first off, let me state and forewarn you that I am in no way a FPS fan (although I do like fps’ games when I do play them). Back in the Turok days I did consider myself one, where I played GoldenEye 007, Perfect Dark and Turok 1&2 all the time, but since those glorious times I have hardly spent much time at all playing FPS’. Even the mighty Halo didn’t hold my interest for very long. It’s one of a bejillion games I need to get back to playing cause I never finished it. And outside of Halo, I haven’t played virtually any other current-gen shooters, and I don’t game on PC hardly at all. So if you want a “professional” FPS’ viewpoint on Turok, you may wanna read another review.

But here’s what I think.

If you can get past the visuals, Turok is still a very fun game to play and IMHO (in my humble opinion) it more than stacks up if you’re willing to give it a chance. I had a lot of fun playing through it again.

Right when you fire the game up, you’ll notice how dated it is. You should have anticipated this beforehand however, since it was one of the earlier N64 releases. The first thing that will hit you is the visuals. Turok (the character, you’ll see him in the opening before the main menu) is pretty blocky looking, and the graphics are kinda muddy and blurry, but it’s really not that bad, and you’ll get used to it over time.

Turok: Dinosaur Hunter Fog Screenshot

FOG, FOG, EVERYWHERE! This is Turok!

Once you start playing, you’ll notice another one of Turok’s biggest drawbacks/faults. The draw distance in the game (how far you can see ahead), is pretty pathetic, and the entire game is drenched in fog. This will make the game seem a lot more difficult at first, but after a while you’ll actually get kind of accustomed to it and the foggyness won’t bother you as much as you would think.

You control Turok using the four C-Buttons to move in the corresponding direction, and the control stick to look around. R jumps, Z shoots, and the A&B buttons cycle through your various weapons, of which you’ll start out with a knife and a bow with regular arrows. The L Button is your map.

Turok Dinosaur Hunter Key In Distance Gameplay Screenshot N64 Torches

Something important look to be afoot!

Turok’s map is one of the most useful I’ve seen, so you’ll want to use it often, to help keep you from getting lost. The map “overlays” the screen, and it’ll outline all the different areas and platforms. To scroll ahead from your current point to see more of the map hold the L Button and move the D-pad. Pressing the D-pad (directional pad, that cross symbol on the controller) by itself in any direction will switch Turok from walking to running speed. I almost always play just on running because it’s faster, but walking can be useful if you want to cross a small walkway or something without falling off as easy.

Turok Dinosaur Hunter Key On A Pedestal Screenshot Gameplay Nintendo64

When you find keys they’ll be on a pedestal like this.

Pressing Start will pause the game and take you to a menu, where you can change options by moving the sliders or hitting the A Button. Options include the screen “opacity” (brightness of on-screen indicators like your health, lives, etc., turn it down to make them translucent), how fast or slow you want Turok to move when using the control stick to look up and down (vertically) or right and left (horizontally), the blood color or whether you want to use Turok’s left or right-hand (funny option . . .).

Turok Dinosaur Hunter Key Cutscene Talset Character Screenshot

This is the cutcene of main character Talset when you collect a new key.

You can also use the start menu to check how many keys you have on each level (under the “Keys” category, naturally), and to enter cheats (under “Enter Cheat”). If you have some codes for the game written down or whatnot, then whichever ones you enter will then be listed under the “Cheat Menu” option, where you can activate the cheat by turning it on or off. If you meet certain requirements during the game you can even earn cheats, which will appear in the menu once earned.

Turok has three difficulty settings (easy, normal and hard) that you set before you play the game on the main menu. Set the difficulty, then select New Game to start playing from the beginning with the difficulty you’ve selected. If this is your first time playing, you should probably start out on easy, as Turok is a pretty difficult game.

Turok: Dinosaur Hunter Hub Keys Gameplay Screenshot

Find keys to open new levels in the Hub.

The basic goal of Turok is to make your way through each level looking for keys, which you will use to enter all the other levels. You’ll notice a key when you find one, they’ll be a shining, spinning “stone” set on a podium. To pick up items, simply walk over or into them. When you kill enemies you’ll see ammo and energy fly out of them. The “+” symbols are energy, and you’ll regain some health for each one you collect.

White gives you two health each, and white health is the only type that can get your health meter above the “100” mark, which you’ll want to have as high as possible at all times. Blue gives you 25, orange gives you a full 100, and the rare Ultra Health will give you 100 on top of whatever else you have, so if you collect it at 50 health, it’ll give you 150. Ultra Health is yellow, and they aren’t seen very often, so collect them whenever possible.

Turok Dinosaur Hunter Lifeforce Enemy Gameplay Screenshot N64

…. Those triangles are Lifeforce, collect 100 for a 1up. They also guide you to the right path in levels.

As you play, you’ll see triangle icons scattered on the ground or seemingly leading you ahead. These are “Lifeforce” items, and collecting 100 will give you an extra life. The purple ones are worth five and yellow is worth one. If you get lost in a level, look for the Lifeforce icons, as they will sort of guide you through to the end.

The main menu screen actually has a “tutorial” option, and by selecting that it will take you through an obstacle course where you will have to kill enemies, jump from platform to platform, cross narrow walkways, swim and climb. If you’ve never played before, try taking the tutorial, as it can help you become familiar with the controls and the way Turok plays.

Turok is different from a lot of first-person shooters, especially for it’s time, because the game is packed full of swimming, climbing and jumping sections. As you make your way through the various levels, you’ll encounter these types of harrowing situations and dangerous obstacles (such as swinging spikes) more and more. What starts out as a relatively easy game quickly escalates to an entirely more difficult beast.

Turok N64 Dinosaur Hunter Gunplay Gameplay Screenshot Large Beast

Speaking of beasts… Fighting large hulking enemies is par for the course in Turok.

If you jump towards a “rough” looking wall, Turok will automatically climb it, just remember to hold forward (c-up) so he keeps climbing. To swim, just walk into a deep pool of water and Turok will automatically go under, from which you can just press forward to swim and use the stick to look in whatever direction you want to go. Press and hold R to quickly rise to the surface. Turok can hold his breath for a while, but there is a time limit, and if you are under for to long an “air” meter will appear and start draining, once that happens, quickly try to rise to the surface to catch your breath, if the “Air Meter” runs out, Turok will start losing health at a rapid rate until he dies or you get to the surface.

When you die in the game, you will restart at the last “checkpoint” you went through, or the last point you saved at. When you reach a save point, touch it and the menu will pop-up. To save the game, move over to the right and select your game with the A Button, then select save and it’ll ask if you want to save over the current game, select yes to save your game onto the controller pak up to that point.

Turok Dinosaur Hunter Save Station Checkpoint Screenshot

Find these totems to save your game.

Ok, now I think I’ve covered all the bits on how to actually play the game (sorry to those who already know, but I think it’s good to cover for those first-time players).

So now to the gameplay. Turok is pretty fast-paced (although not as fast as something like Unreal Tournament, but faster than say, GoldenEye 007) and the levels are pretty packed with enemies. There will be spots where enemies respawn, and places where they are set. It you wipe out the set enemies, they won’t ever come back, but that will hardly leave the level completely empty once you finish as there will be places where enemies continuously respawn. In these spots, it might be better to run than to keep on fighting or you’ll quickly find yourself running out of ammo (Edit: I’ve been informed that you can in fact kill every enemy at these respawn points if you are persistent enough. Doing this you can in fact, according to the person submitting this info, kill every enemy in the levels and have them completely bare. Generally though I doubt any person who’s just playing through the game for fun would go to these lengths)

One aspect the Turok franchises is well-known for are it’s creative weapons, and the original is the one that started it all (obviously). [weapon spoilers ahead. If you wish to discover the weapons on your own, skip this section] The weapons start out standard, with your Knife, Bow & Arrow, Pistol and Shotgun. But eventually you’ll obtain: Tek Arrows, an Automatic Shotgun, Assault Rifle, Pulse Rifle, Mini-Gun, an Alien Weapon, Freeze Gun, Grenade Launcher, Quad Rocket Launcher (shoots four rockets at once) and more. The weapons are pretty cool looking and fun to use, however Turok has a pretty bad balance problem.

You’ll find yourself with a lot of so-called “powerful” (at least they look or seem like they’d be powerful) weapons, but most of the time you’re still better off using your regular weapons, like your good ol’ automatic shotgun or assault rifle, which can never fail (you don’t have to worry about missing like with the other weapons), and especially when using explosive rounds for your shotgun, they are extremely effective against just about every enemy in the game, including bosses. What this means, is you will pretty much go throughout the entire game using only a couple weapons (My favs are the Pulse Rifle, Auto Shotgun and Assault Rifle), unless you are out of ammo or something, but ammo is pretty plentiful in Turok, although this doesn’t mean you can mindlessly shoot everything in your path. You will run low and out of ammo, but more is always not too far ahead if you do run out.

Despite that, Turok still remains a really fun and challenging game. It is simply packed full of secrets and hidden areas. From hidden rooms where you go through a fake wall, to areas located directly off of cliff edges, Turok is a game where you’ll want to literally search every nook and cranny. And even still, you’ll be hard-pressed to find EVERYTHING in the game.

All the keys are required, and at least one key kept me searching and searching through the level for a long time before I finally figured out how to get to it. Took me forever though (And I’ll be willing to bet that once you reach the Tree Top Forest you’ll be stuck there too). Each level also contains a hidden “Chronosceptor Piece”. This is the icon you see on the far left under the keys menu.

If you can manage to collect all of these before going to the eighth level (Once you beat the first level, the rest of the levels in Turok are accessed through a hub area, where you use the keys you’ve collected to open portals to the various levels) you will complete a new super weapon, called the Chronosceptor. This isn’t required however, and I beat the game easily enough without getting it (couldn’t find two pieces . . .). It’s a real challenge though, and I commend anyone who can actually finish the game 100% on hard with all the Chronoceptor pieces, as that is no easy feat.

Turok Dinosaur Hunter Portal Wallpaper Gameplay Screenshot Nintendo 64

… Awesome portals like this one are found throughout Turok, others transport you to obstacle courses.

This challenge keeps Turok pretty fun and fresh throughout, as you’ll constantly be finding hidden areas if you are willing to look for them. It does get really frustrating near the end though, when you’ll find hidden areas that are populated with tough enemies to the point where sometimes it’s not worth losing all that health.

Turok has a pretty cool atmosphere as well. The music is good and fits really well with the levels. The music and ambient noises help set the mood as well. The music in some levels is pretty haunting, complete with the screams of people in the background, animal noises and other noises that make the game feel more realistic.

You will also find blue portals that will appear from time to time and if you can jump into these they’ll take you to a bonus area usually full of health and ammo. These areas further augment this surreal atmosphere though. It’s really cool and makes Turok unique, playing to the strengths of the N64 and the desolate feeling of being a Hunter alone in a vast and complex world.

The enemies in the game are also fun to fight (and their death animations are pretty cool as well), especially some of later dinosaur enemies. And Turok has some really awesome and creative boss fights as well. The bosses are one of the more memorial aspects of the game.

At this point, it’s pretty useless to talk about the visuals, as they are simply too outdated. Blurry, blocky, fog-filled, but they still work somehow . . . one of the most annoying things is the fog, and it can be pretty bothersome in certain closed in levels where it literally feels like you can’t see ten feet in front of you. Many sections of levels also look the same, making you have to rely on your map for many sections. The underwater parts are also really blurry, and that can make the game more frustrating.

Turok is one of the few first-person shooters that is FULL (And I MEAN FULL!) of platform jumping. Maybe because of the example Turok set, developers have pretty much steered clear of platform jumping from a first-person perspective. And Turok explains fully why. When you do your first bit of platform jumping, you’ll likely be very frustrated. The reason is, unlike in the recent Metroid Prime, where Samus (the main character in the Metroid series) will kind of follow the trajectory of the jump, easily landing where you think she would land without having to do much calculating, Turok is the exact opposite.

Turok: Dinosaur Hunter Platform Jumping Gameplay Screenshot N64

…. Platform jumping like this is challenging, awesome, frustrating and spread throughout the game beginning to end.

As soon as you jump, Turok will stop and fall exactly where you left him, making it hard to gauge jumps and land where you think you would. So one tip is to not let go of the forward button until you think you’ve reached the platform. One of the most frustrating parts of the game is the fact that many platforms lead to automatic death if you fail to make them. This is just plain bad design in my opinion, as there are many sections where you will continuously die because you keep missing a jump. Even worse, it will start you at the nearest checkpoint each time you die . . . and that checkpoint can be very far from where you died. So you better get used to this ahead of time, because it will happen a lot during the game, especially in the last couple levels.

Platform jumping though is crucial to the Turok experience. It is simply something you MUST master to get good at the game and find all the hidden secrets (one of the keys even requires it, the aforementioned one I got stuck on, so might as well master it as early as possible). As frustrating as many of the jumps are, it is actually cool in a way and you’ll get pretty used to jumping, to the point where it’s a lot easier to gauge your jumps and get them right.

It’s still something you want to take slowly though, if you rush it you’ll simply find yourself having to restart minus one life. But the platform jumping gives Turok a unique feel from other first-person shooters. And some of the levels are really creatively designed around the platform jumping aspect. There’s actually a technique you’ll want to master to jump further too, which you can do by jumping diagonally. Simply hold forward + an angle (like forward > right) and jump while continuously moving in that direction (don’t let go), and you’ll jump a lot further than normal. It’s trickier to get used to, but it’s another technique you’ll need to master to get through the game and find secrets.

Turok: Dinosaur Hunter Pistol Screenshot

So what is my final verdict? Turok is a fun game, and I think as long as you are simply out for a fun first-person shooter, and you want to try something a bit unique (what with all the jumping and dinosaur hunting and whatnot) and don’t mind something that’s outdated visual-wise, you’ll have a fun experience with it.

It has a lot of shortcomings, and it definitely won’t blow you away, but it’s got a unique feel to it. Turok however is still an old-school style shooter, so don’t look for cut-scenes or really any sense of a storyline (outside of the instruction booklet there is no story at all) as you won’t find any, and the ending is probably one of the worst and most unsatisfying in gaming history (get prepared for a lots of slowly scrolling credits . . . at least they give you some codes though). But even with all it’s faults, Turok is still fun and cool enough to be worth playing. It is still, after all, one of my favorite N64 games. And if you do like the first one, at least you have two more games in the series to look forward to, all of which improved dramatically on the first game.

Fun Factor: 8.5
Turok is a fun game. It’s difficult but not super hard. And although there are frustrating aspects, it’s satisfying when you beat them and find cool new weapons.

Graphics: 6.5
Early N64 game = eye-bleeding blurriness. The game is hard to look at it. Blocky, grainy and full of fog, it’s most definitely an ugly duckling.

Music & Sound: 8.0
The tunes are great and there is lots of ambient noise, both human and animal, to add to the atmosphere.

Ingenuity: 8.0
While the game may seem like a standard first-person shooter, it’s the atmosphere and jumping aspects that give the game a unique feel all it’s own. It doesn’t play like a standard shooter and it’s all the better for it.

Replay Value: 8.0
There is lots to find in Turok, three difficulty settings, lots of codes and some keys that you most likely won’t find your fast way through the game. Although it doesn’t beg to be played again, there is more there if you are willing to make another trip

Reviewer’s Tilt: 9.5
I have a soft-spot for Turok. I’ve always loved the game and even though graphics and play mechanics in games, especially first-person shooters, have continued to increase and improve, I can STILL go back half-a-decade and more later and find the game fun. It’s stood the test of time IMO despite the low quality of the graphics.

More Videogame Reviews:
5. Turok: Dinosaur Hunter (N64) [Posted: January 31 2013]
4. Resident Evil: Code Veronica Review (Dreamcast) [Posted: October 5 2012]
3. Resident Evil 3: Nemesis (PS1, GameCube) [Posted: September 18th 2012]
2. Resident Evil 2 (GameCube) [Posted: September 3rd 2012]
1. Resident Evil Remake (GameCube) [Posted: August 14 2012]

Music Album Reviews
9. Between Here & Lost By Love And Death (helmed by Brian “Head” Welch Former Korn Lead Guitarist) [Posted: January 25 2013]
8. I AM By Becoming the Archetype (Posted: September 14th 2012)
7. Find Your Worth Come Home By To Speak of Wolves (Posted: May 25, 2012)
6. Celestial Progression (Remix Album) By Becoming the Archetype (Posted: May 21, 2012)
5 Return to Life By War of Ages (Posted: April 28, 2012)
4. Thousand Foot Krutch – The End Is Where We Begin (Posted: April 20, 2012)
3. KJ-52 – Dangerous (Posted: April 16, 2012)
2. Manafest – Fighter (Posted: April 15, 2012)
1. Demon Hunter – True Defiance (Posted: April 10, 2012)

Gilmore Girls Reviews
4. Gilmore Girls Season One Episode 4 – The Deer Hunters
3. Gilmore Girls Season One Episode 3 – Kill Me Now
2. Gilmore Girls Season One Episode 2 – The Lorelais’ First Day At Chilton Review
1. Gilmore Girls Season One Episode 1 – Pilot Review

Movie Reviews
3. The Amazing Spider-Man [Posted: December 1 2012]
2. Prometheus (Ridley Scott’s Alien Prequel) [Posted On: November 25 2012]
1. Warhorse (By Steven Spielberg) [Posted On: November 11 2012]

LISTENTOMEPLAY podcasts:
* ListenToMePlay Resident Evil 0 Part 6
* ListenToMePlay Resident Evil 0 Part 5
* ListenToMePlay Resident Evil 0 Part 4
* ListenToMePlay Resident Evil Zero Podcast Part 3
* ListenToMePlay Resident Evil Zero Podcast Part 2
* ListenToMePlay Resident Evil Zero Podcast. RE0 Intro (Part 1)
* ListenToMePlay Resident Evil: Code Veronica Finale (Part 7)
* ListenToMePlay Resident Evil: Code Veronica Parts 5 and 6
* ListenToMePlay Resident Evil: Code Veronica Part 4
* ListenToMePlay Resident Evil: Code Veronica Part 3
* ListenToMePlay Resident Evil: Code Veronica Part 2
* ListenToMePlay Resident Evil: Code Veronica Podcast Part 1
* ListenToMePlay Resident Evil 3 Podcast Finale (Part 5)
* ListenToMePlay Resident Evil 3 Podcast Part 4
* ListenToMePlay Resident Evil 3 Podcast Parts 2 And 3
* ListenToMePlay Resident Evil 3 Podcast Part 1
* ListenToMePlay Resident Evil 2 Podcast Final Master Run (Claire Redfield)
* ListenToMePlay Resident Evil 2 Podcast (Leon Scenario A On Normal)
* ListenToMePlay Resident Evil Remake Real Survival Mode Chris
* ListenToMePlay Super Metroid Podcast
* ListenToMePlay Super Metroid Podcast Part 2
* ListenToMePlay Oblivion “Through A Virgin’s Eyes” Podcast Part 1 – Guest Mr. Z
* ListenToMePlay Oblivion Podcast Part 2
* ListenToMePlay The Witcher 2 Podcast Part 1 – Guest: RedWinged Angel
* ListenToMePlay The Witcher 2 Podcast Part 2
* ListenToMePlay Resident Evil Remake Podcast – Guest: MyDad

WatchMePlay Zelda: Majora’s Mask Let’s Play Videos
* WatchMePlay Zelda: Majora’s Mask Part 7 – Empty Bottle GET! Deku Palace And Magic Beans
* WatchMePlay Zelda: Majora’s Mask Part 6 – Granny Robbin For Blast Mask And Kamaro Dance
* WatchMePlay Zelda: Majora’s Mask Part 5 – The Thief And the Curiosity Shop Dealer
* WatchMePlay Zelda: Majora’s Mask Part 4 – Bomb Bag, Bremen Mask, Scarecrow’s Song
* WatchMePlay Zelda: Majora’s Mask Part 3 – Bomber’s Notebook
* WatchMePlay Zelda: Majora’s Mask Part 2 – Repeating Yesterday
* WatchMePlay Zelda: Majora’s Mask Part 1 – Intro and Opening

Other WatchMePlay Series
* WatchMePlay Perfect Dark Xbox 360
* WatchMePlay Super Smash Bros.
* WatchMePlay Super Meat Boy

You can read my full review in its original form on VideoGamesBlogger, where I originally posted it during my tenure with the website.

Read more: http://www.videogamesblogger.com/2006/07/02/classic-review-turok-dinosaur-hunter.htm#ixzz2JbZcRNKs

 

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Metal Songs of the Day – The Latest And the Last + Grand Finale (Demon Hunter Month. Lyrics Included) From Summer of Darkness and Storm the Gates of Hell Albums (2004, 2007)

The Latest and the Last + Grand Finale brings Demon Hunter Month to a pulverizing close, capping off this epic run of incredible Christian metal with two of my all-time favorite Demon Hunter songs; both of which fitting cap off equally epic albums.

The Latest & the Last is the final song on 2004’s Summer of Darkness, a brutal and awesome ending to Demon Hunter’s sophomore album, whereas Grand Finale is the much more recent capping off of 2007’s incredible fourth album, Storm the Gates of Hell Deluxe Edition; and a perfectly fitting epilogue and tribute to the Second Coming of Christ that is about as good a fit as anyone could come up with to close the book on Demon Hunter month, January 2013. Sit back and enjoy two of the most baddest Christian metal songs ever penned!

The Latest & The Last Lyrics:

Words of high cost
YOU SPIT A CURSE AT MY NAME
When thoughts of hate cross
I CAN’T DEVOUR YOUR BLAME
This is your choice
THIS IS YOUR HAMMER TO CRUSH
I have no voice
YOU’RE NOT THE HAND THAT I TRUST

THROW IT DOWN ON ME
THROW IT DOWN ON ME

Before you break your silence
Before we tear this open
We’ll count the dead and hopeless
For every word unspoken

Thoughts, like blood, run
FOREVER STAINING YOUR HANDS
Mouth like cold gun
BEFORE THE BARREL WE STAND
The latest and the last
YOU PUT A PRICE ON MY HEAD
The latest and the last
THE WORST IS ALREADY SAID

THROW IT DOWN ON ME
THROW IT DOWN ON ME

Before you break your silence
Before we tear this open
We’ll count the dead and hopeless
For every word unspoken
Before you break your silence
Before we tear this open
We’ll count the dead and hopeless
For every word unspoken

Spilling through your teeth
You’re sick of what you’ve seen
You point your guilt at every step we took in loyalty
Spilling through your teeth
You’re sick of what you’ve seen
You point your guilt at every step we took in loyalty

Before you break your silence
Before we tear this open
We’ll count the dead and hopeless
For every word unspoken
Before you break your silence
Before we tear this open
We’ll count the dead and hopeless
For every word unspoken

THROW IT DOWN ON ME

Grand Finale Lyrics

You’ll find me face down, hands bound, ready for the blade to make me two
If judgment falls to meet this ground, that fate will run me through
No day of wrath will see me break for that faithless breath of shame
When the heretics come to make that list, be true to speak my Name

Leave all you see
The curse of man is dead, the hourglass turned on its head
And every care will fade away . . .
(To wake a new day)

Take every throe within us all
The very breath inside our soul
We bleed the life into your hold . . .
The very death of our control

No man can bring a fatal sting and I laugh at the gallows thrall
Just line it tight around my neck, so my words will break that fall
FALL

Leave all you see
The curse of man is dead, the hourglass turned on its head
And every care will fade away . . .
(To wake a new day)

Take every throe within us all
The very breath inside our soul
We bleed the life into your hold . . .
The very death of our control

That final day will fall
And those who curse the sky will face the earth . . .
The many turn to one . . .
The God of Gods own righteous Son
Begging for that second BIRTH!

Take every throe within us all
The very breath inside our soul
We bleed the life into your hold . . .
The very death of our control

About Demon Hunter Month
January 2013 is dedicated to the Christian metal band Demon Hunter, arguably my favorite band; and will feature songs from their entire catalog featured daily throughout the month, one a day. Whether you like metal, believe in God or not, check these songs out as you may be pleasantly surprised and hopefully you will discover some new-to-your-ears music to enjoy. Demon Hunter’s sound is extremely diverse, not all songs feature screams and growls, some are slow, sung ballads; others are heartfelt, all are deep with powerful lyrics that will make you think and ponder, as the sound takes you away.

Previous Demon Hunter Month Songs
January 1st 2013: A Broken Upper Hand
January 2nd 2013: God Forsaken
January 3rd 2013: The Wind
January 4th 2013: Ribcage
January 5th 2013: Incision
January 6th 2013: I Have Seen Where It Grows
January 7th 2013: Beheaded
January 8th 2013: Desire the Pain
January 9th 2013: Annihilate the Corrupt
January 10th 2013: Dust & Smoke
January 11th 2013: I Am You
January 12th 2013: Deteriorate
January 13th 2013: We Don’t Care
January 14th 2013: Fiction Kingdom
January 15th 2013: Relentless Intolerance
January 16th 2013: Feel As Though You Could
January 17th 2013: Shallow Water
January 18th 2013: My Throat Is An Open Grave
January 19th 2013: I Play Dead
January 20th 2013: The Tide Began To Rise
January 21st 2013: Thorns
January 22nd 2013: My Heartstrings Come Undone
January 23rd 2013: Carry Me Down
January 24th 2013: Driving Nails
January 25th 2013: I Am A Stone
January 26th 2013: Blood In the Tears
January 27th 2013: Dead Flowers
January 28th 2013: LifeWar
January 29th 2013: Storm the Gates of Hell + Lead Us Home
January 30th 2013: The Flame That Guides Us Home + Not i
January 31st 2013: The Latest & the Last + Grand Finale

Becoming the Archetype Month
February 1st 2013: March of the Dead, Into Oblivion, Epoch Of War, Mountain of Souls, Resonant Frequency of Flesh, Magnetic Sky, Ocean Walker

Music Album Reviews
9. Between Here & Lost By Love And Death (helmed by Brian “Head” Welch Former Korn Lead Guitarist) [Posted: January 25 2013]
8. I AM By Becoming the Archetype (Posted: September 14th 2012)
7. Find Your Worth Come Home By To Speak of Wolves (Posted: May 25, 2012)
6. Celestial Progression (Remix Album) By Becoming the Archetype (Posted: May 21, 2012)
5 Return to Life By War of Ages (Posted: April 28, 2012)
4. Thousand Foot Krutch – The End Is Where We Begin (Posted: April 20, 2012)
3. KJ-52 – Dangerous (Posted: April 16, 2012)
2. Manafest – Fighter (Posted: April 15, 2012)
1. Demon Hunter – True Defiance (Posted: April 10, 2012)

Videogame Reviews:
5. Turok: Dinosaur Hunter (N64) [Posted: January 31 2013]
4. Resident Evil: Code Veronica Review (Dreamcast) [Posted: October 5 2012]
3. Resident Evil 3: Nemesis (PS1, GameCube) [Posted: September 18th 2012]
2. Resident Evil 2 (GameCube) [Posted: September 3rd 2012]
1. Resident Evil Remake (GameCube) [Posted: August 14 2012]

Gilmore Girls Reviews
4. Gilmore Girls Season One Episode 4 – The Deer Hunters
3. Gilmore Girls Season One Episode 3 – Kill Me Now
2. Gilmore Girls Season One Episode 2 – The Lorelais’ First Day At Chilton Review
1. Gilmore Girls Season One Episode 1 – Pilot Review

LISTENTOMEPLAY podcasts:
* ListenToMePlay Resident Evil 0 Part 6
* ListenToMePlay Resident Evil 0 Part 5
* ListenToMePlay Resident Evil 0 Part 4
* ListenToMePlay Resident Evil Zero Podcast Part 3
* ListenToMePlay Resident Evil Zero Podcast Part 2
* ListenToMePlay Resident Evil Zero Podcast. RE0 Intro (Part 1)
* ListenToMePlay Resident Evil: Code Veronica Finale (Part 7)
* ListenToMePlay Resident Evil: Code Veronica Parts 5 and 6
* ListenToMePlay Resident Evil: Code Veronica Part 4
* ListenToMePlay Resident Evil: Code Veronica Part 3
* ListenToMePlay Resident Evil: Code Veronica Part 2
* ListenToMePlay Resident Evil: Code Veronica Podcast Part 1
* ListenToMePlay Resident Evil 3 Podcast Finale (Part 5)
* ListenToMePlay Resident Evil 3 Podcast Part 4
* ListenToMePlay Resident Evil 3 Podcast Parts 2 And 3
* ListenToMePlay Resident Evil 3 Podcast Part 1
* ListenToMePlay Resident Evil 2 Podcast Final Master Run (Claire Redfield)
* ListenToMePlay Resident Evil 2 Podcast (Leon Scenario A On Normal)
* ListenToMePlay Resident Evil Remake Real Survival Mode Chris
* ListenToMePlay Super Metroid Podcast
* ListenToMePlay Super Metroid Podcast Part 2
* ListenToMePlay Oblivion “Through A Virgin’s Eyes” Podcast Part 1 – Guest Mr. Z
* ListenToMePlay Oblivion Podcast Part 2
* ListenToMePlay The Witcher 2 Podcast Part 1 – Guest: RedWinged Angel
* ListenToMePlay The Witcher 2 Podcast Part 2
* ListenToMePlay Resident Evil Remake Podcast – Guest: MyDad

WatchMePlay Zelda: Majora’s Mask Let’s Play Videos
* WatchMePlay Zelda: Majora’s Mask Part 7 – Empty Bottle GET! Deku Palace And Magic Beans
* WatchMePlay Zelda: Majora’s Mask Part 6 – Granny Robbin For Blast Mask And Kamaro Dance
* WatchMePlay Zelda: Majora’s Mask Part 5 – The Thief And the Curiosity Shop Dealer
* WatchMePlay Zelda: Majora’s Mask Part 4 – Bomb Bag, Bremen Mask, Scarecrow’s Song
* WatchMePlay Zelda: Majora’s Mask Part 3 – Bomber’s Notebook
* WatchMePlay Zelda: Majora’s Mask Part 2 – Repeating Yesterday
* WatchMePlay Zelda: Majora’s Mask Part 1 – Intro and Opening

Other WatchMePlay Series
* WatchMePlay Perfect Dark Xbox 360
* WatchMePlay Super Smash Bros.
* WatchMePlay Super Meat Boy

Thanks to DarkAlicorn for the amazing Demon Hunter Storm the Gates of Hell wallpaper. Check out his DeviantArt!

 

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