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Game Boy Color Cult Classics The Legend of Zelda: Oracle of Seasons, Ages Release Tomorrow (May 30 2013) For 3DS eShop

3DS Zelda Oracle Artwork

Both games coming to 3DS on May 30th!

Zelda: Oracle of Ages & Seasons gets a digital re-release tomorrow on 3DS eShop! Don’t forget Nintendo guys! In all the hubbub surrounding the XboxOne and PS4, Nintendo is dropping bombs! (Also check out my On the Cutting Room Floor: Zelda Oracle Games)

The first major Atomic Bomb Blast in the war between console manufacturers for your almighty dollar is two beloved classic retro titles from the Game Boy Color library that have long been and are oft-requested. These cult classics, known as The Legend of Zelda: Oracle of Seasons and The Legend of Zelda: Oracle of Ages, could not be more beloved. However both of them were skipped on by a very large majority of gamers, despite the games selling a combined total of 8 million units when they hit store shelves in 2001, making them one of the best pairs of Game Boy Color games ever released and both a commercial and critical success for Nintendo & Capcom.

Even so, they remain one of the least popular and least well-known, or maybe we should say, “least named in a conversation” Zelda games in the series, parltly because they were developed by Capcom’s Flagship Studios instead of Nintendo, partly because they are portable titles and not console games, and partly because they are kinda… Weird.

Even so, they built on the success, the gameplay, the in-game graphics, the look (albeit with completely new artwork that gave Link a unique, kinda feminine and childish look), the sound and music and the footprint of The Legend of Zelda: Link’s Awakening… Which remains one of the best games of all time. Many people who have played these two titles believe that they trump Link’s Awakening… Quite a feat!

They are certainly much more complex than Zelda: Link’s Awakening, kinda like comparing the original Pokemon titles (Red and Blue) to Pokemon Gold & Silver. Oracle of Ages and Oracle of Seasons each feature a different focus. Oracle of Seasons is more action-oriented, while Oracle of Ages is more puzzle oriented. Depending on the type of style of Zelda that you prefer (action or thought), you’ll want to begin with one game or the other.

Not only that however, but each game features it’s own unique hook. Ages has you traveling through Time, Seasons has you manipulating between the four seasons of the earth. And each game features unique characters, dungeons, quests, enemies, bosses, puzzles, Items and more! Not only that, but you can link the two titles together which is the only way to see the true boss! And if you play the Game Boy Color cartridge originals on a Game Boy Advance, you can access a special shop that will not appear in the 3DS Virtual Console re-releases.

All told, these games are definitely worth a play. If you own a 3DS, definitely purchase them (they only cost a measly $5) when they release tomorrow, May 30th 2013 in both Europe and America, at around 9am!

As for me, I own both the Game Boy Color originals but never played them! Thus I’ll be busting them out for a new Let’s Play as well as doing unboxing and instruction book videos for both games! Huzzah! :D

 

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Mario And Donkey Kong 3DS: Mini’s On the Move Release Date Is May 9 2013 (3DS eShop)

Mario & Donkey Kong: Minis On the Move for 3DS eShop will be released on May 9th 2013 announced Nintendo via their Nintendo Direct 3DS conference. This is the latest installment in the puzzle-focused “Mario vs Donkey Kong” series.

This time things have changed slightly in the way that players solve, and create, puzzles, thus the name change. More soon.

 
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Posted by on April 17, 2013 in News, Videogame News

 

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DuckTales Remastered Remakes 8bit NES Classic. Hits Xbox Live Arcade, PSN, and WiiU eShop This Summer

Ducktales Remastered Wallpaper

Soo awesome!

DuckTales Remastered remakes the 8bit NES classic that kids of the 80s know and love! This game (released in 1989) was one of my all-time favorite NES games when I was a kid, and set on the shelf next to the likes of TaleSpin and Chip N’ Dale Rescue Rangers, all great NES platformer games!

Capcom announced at PAX East 2013 that they are completely remaking this 8bit masterpiece for release this Summer on Xbox Live Arcade (XBLA), PlayStation Network (PSN) and WiiU eShop!

DuckTales Remastered seeks to take the levels and layout of the original game, but will greatly expand and update them to create essentially an all-new title in the spirit of the original. The graphics have been completely upgraded to modern-day standards, beautifully recreated with luscious hand-drawn visuals, backgrounds and animated sprites, which re-invisions the look of the 8bit classic.

In addition, and a HUGE, HUGE bullet point, Disney and Capcom have brought back the ENTIRE VOICE CAST of the original DuckTales cartoon series from 1987 (it ran until 1990) including the 94-year-old Alan Young, voice of Scrooge McDuck! He, in addition to everyone else, has recorded all-new material for all of the DuckTales characters, significantly enhancing the game and giving it the authentic feel that fans of both the voiceless 8bit original NES platformer, and the 80s cartoon series, will love and appreciate!

DuckTales NES Cover Front and Back Box Artwork

Man this takes me back!

Like in the original game, players will take control of Scrooge McDuck himself and his unstoppable pogostick (used to jump on enemies and reach higher areas) as you explore the various themed worlds of the game and collect hidden treasures in order to become the world’s richest duck… This includes some deviously hidden secrets.

Although my memory of the game is very vague, I can recall unlocking the secret to an island that rises up from the sea (or something) and my young mind being absolutely blown. Just like sinking into the quicksand in Super Mario Bros. 2 to appear on the otherside of the wall, the secrets in DuckTales were plentiful and extremely mysterious, really stretching the young mind to new levels of wonder. Whether this game will still have that effect on me or not is doubtful, but I haven’t played the game since the late 80s or early 90s, so it will be a REAL treat to go back to it! In the meantime I may just have to track down a copy of the original NES cartridge to play on my NES2, and bust out some nostalgia!

Capcom promises that the renewed voicework from the talent behind the animated series will bring the in-game characters sparkling to life with “charm and wit”. Additionally, all of the classic melodies, songs and music from the original 8bit NES game and the animated series have been given a modern twist and remixed to great effect, further updating this new version.

A tutorial level has been added to acquant new fans to the iconic Pogo Jump and Cane Swing that form the basis of the gameplay in this side-scrolling 2D platformer, and an additional and all-new “Scrooge McDuck’s Museum” will track all of your stats that you can compare with the world in global leaderboards. There, of course, will also be new Achievements and Trophies to unlock. Hopefully there will be more stuff to unlock as well…

DuckTales Remastered is being developed by acclaimed developer WayForward Technologies, who are well known for creating hit downloadable titles like LIT, Mighty Switch Force, Shantae: Risky’s Revenge, BloodRayne: Betrayal, Double Dragon Neon and retail hits for DS/3DS/Wii/PS Vita like Batman: The Brave and the Bold, Aliens: Infestation and Silent Hill: Book of Memories. So the game is in good hands!

It’s worth noting that two additional DuckTales games were developed after the original 1989 NES title. They include DuckTales 2, released for NES and Game Boy in 1993 (developed by Capcom and a direct-sequel), and DuckTales: The Quest For Gold released for PC and developed by Incredible Technologies in 1990. If this game does well enough we just may see the re-release of DuckTales 2 as well, which would be great. Hopefully from there they can remake or re-release other Disney hits like Chip N’ Dale, Darkwing Duck and TaleSpin! :D

Here is an interview that gives a few more details on DuckTales Remastered.

 

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HarmoKnight New 3DS eShop Game Freak Rhythm Action Title Releases March 28 2013. From Creators of Pokemon

3DS eShop Music Game From Pokemon Creators Game Freak HarmoKnight Gameplay Screenshot

A new music game from the creators of Pokemon? Sign me up!

HarmoKnight for 3DS eShop releases on March 28th 2013 and is an all-new Rhythm Action game by Game Freak, the developers behind Pokemon! This game marks their first original non-Pokemon game since Drill Dozer released for the Game Boy Advance in 2006 (I own a sealed copy :D). Very exciting!

HarmoKnight (as in “Harmony Knight”) is a easy to play but deeply rich, unique experience where the jumping and swatting actions of the main character create the very rhythms and harmonies of the background music! Timing is everything as the game is played with only two buttons, jumping and hitting.

HarmoKnight Map Screenshot 80 Levels 8 Worlds Marching Band to Rock Music (3DS eShop)

80 levels across 8 Worlds with themed music from Rock to Marching Band!

You’re task is to collect music notes strewn across the courses and defeat enemies with correct timing, which adds richness and depth to the harmony. Beating a level with the proper timing won’t be easy, and will provide lots of replay value to this already massive game, which contains 80 levels across 8 worlds as the player hunts for a symphony of instruments. These worlds will be themed, from Marching Band to Rock Music and everywhere in between. VERY COOL!

HarmoKnight Pokemon Pikachu Screenshot

At least one Pokemon music level will be featured in the game!

Earn a high enough score in a level and you will unlock new advanced and more challenging modes, like Speed Runs! Additionally, neat Bonus Tracks will be included (and likely downloadable as DLC) that feature theme songs from Pokemon! And hopefully from other Nintendo games as well.

This game looks like a real winner! I love Rhythm Action games like Elite Beat Agents and Final Fantasy Theatrhythm, so this game looks awesome to me! Good to see Game Freak being able to work on something else besides Pokemon for a change!

 

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Dillon’s Rollling Western 2: The Last Ranger Release Date Is April 11 2013 For 3DS eShop. All-New Game In Action Tower Defense Series

Dillon's Rolling Western 2: The Last Ranger Gameplay Screenshot 3DS eShop

Gameplay in Dillon’s Rolling Western 2 is just as fast and visceral as the first!

Dillon’s Rolling Western 2: The Last Ranger will be released on April 11th 2013 exclusively for 3DS eShop, and is an all-new sequel to the original 3DS eShop title, a critically acclaimed Action Tower Defense title with great characters and an cool Western theme.

In this new game, players will be able to recruit all-new allies by battling them and defeating them throughout the new adventure. This game also will include extensive new StreetPass features!

Dillon's Rolling Western 2 Gallow Lizard Gunman Character Screenshot (3DS)

Meet Gallow, the Lizard gunman!

Officially entitled “Dillon’s Rolling Western: The Last Ranger”, like the first Dillon’s Rolling Western (released late last year for 3DS eShop) the game combines the strategy of defeating enemies with Weapon Placements that Dillon can purchase and deploy around the map (Tower of Defense-style); and mixes it with visceral action elements as main character Dillon, a Gun-toting Western Armadillo, rolls into a ball and slams into enemies with flashy attacks and claw swipes!

Dillon's Rolling Western 2 Protect the Train Last Ranger Screenshot (eShop 3DS)

Protect that train!

Gallow, a strong but greedy Lizard Gunman, Boon, a foolish but powerful Bear, and Nomad, a mysterious Squid Assassin from the East Sea, are all fully-developed characters Dillon will meet and enemies that Dillon can turn into allies. They will join Dillon’s team of Cowboys for this adventure once you defeat them in battle. Like before, the characters are strong, unique, and very likeable!

Dillon's Rolling Western 2 Nomad Squid Assassin of East Sea Character Screenshot (3DS eShop)

This is Nomad, the Squid Assassin from the East Sea.

In addition to saving villages from peril and the onslaught of invading forces, Dillon is also tasked with defending a train as it moves throughout the game’s environments, adding a new depth to the strategy gameplay as you both have to wade off incoming foes, and protect the train from being attacked and hijacked!

Additionally, player’s will be able to share tips with others on how to pass the game’s levels, defeat bosses, and better protect their camps via StreetPass!

Dillon's Rolling Western 2 Boon the Bear. Powerful and Mysterious Character Screenshot (3DS eShop)

Meet Boon, a powerful and mysterious Bear.

Those who liked the first game are sure to love the sequel, and even if you didn’t play the first game, be sure to pick this one up. I can already tell it’s a winner! Looks awesome! :D

 

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New Mario vs Donkey Kong 4: Minis On the Move eShop 3DS Game Releases Soon. Level Editor Creation Tool Included. Called Mario & Donkey Kong Now

New Mario & Donkey Kong Minis On the Move 3DS eShop Coming Soon Logo Artwork

A new Mario & Donkey Kong game is always welcome!

Mario & Donkey Kong: Minis on the Move is an all-new game in the acclaimed puzzle action game series previously known as “Mario vs Donkey Kong”!

It features the action puzzle gameplay starring Mario & Donkey Kong that fans love from previous installments (Mario vs Donkey Kong for GBA released in 2004, Mario vs Donkey Kong 2: March of the Minis released for DS in 2006, and Mario vs Donkey Kong: Minis March Again released in 2009 for DSiWare and available to download right now for 3DS eShop).

Mario And Donkey Kong: Minis On the Move Gameplay Screenshot 3DS eShop

A new subtitle brings new kinds of puzzle gameplay to this hit portable series.

Mario AND Donkey Kong: Minis On the Move completely re-imagines what you expect from the series, introducing puzzles where you race against the clock to create paths, solve puzzles, and get the Mini Mario Toy’s to the Goal to complete each stage. The game features multiple levels with this concept, as well as lots of unlockable mini-games to play.

A robust Mario & Donkey Kong: Minis on the Move Level Editor will be included so that you can create your own ingenious levels filled with devious puzzles. Play through the game and master the puzzles so that you can get adept at creating your own! You can then share this content with your friends online who own the game!

Here is gameplay footage of Mario vs Donkey Kong 4: Minis On the Move!

 

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3D Classics: Space Harrier Coming To 3DS eShop In Japan On December 26th From Sega. Other Retro Sega 3D Classics To Follow

3D Classics: Space Harrier Announced. Arcade Comes to 3DS

Hopefully 3D Classics: Space Harrier will come to the US eShop soon.

3D Classics: Space Harrier? I’m a big fan of Nintendo’s 3D Classics series, particularly 3D Classics: Xevious, if you read my previous post (Addictive Shooter: 3D Classics: Xevious) a long while back about it. Sadly Nintendo seems to have stopped making the 3D Classics series after only six entries, including: 3D Classics: TwinBee, 3D Classics: Kid Icarus, 3D Classics: Kirby’s Adventure, 3D Classics: Urban Champion, 3D Classics: Xevious, 3D Classics: Excitebike.

For whatever reason, Nitnendo didn’t take advantage of the huge opportunities to make awesome 3D versions of games that truly deserve it, like say Super Mario RPG, Super Mario Kart, F-Zero, Donkey Kong Country or the like.

However it looks like Sega may be taking up the mantle and running with it, as 3D Classics: Space Harrier, or at least a 3D remake of Space Harrier for the eShop, will be coming to the Japanese 3DS digital store on December 26th!

It will include updates to the original such as mid-game saves, various display options, Time Trial, a mode that simulates the movements and sound of the original arcade cabinet, and more, all in glorious stereoscopic, glasses-free 3D!

No word on whether or not this title will be released in the U.S., but hopefully so. And hopefully Sega has more 3D Classic retro games up its sleeve for the future!

True story: I’ve never played Space Harrier. Or much of Sega’s classic, retro library…..

 
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Posted by on December 20, 2012 in News, Video of the Day, Videogame News, Videos

 

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Toki Tori Lost Game Boy Color 2002 Classic Releases In America For 1st Time On August 30 2012 For 3DS Virtual Console

Toki Tori GB Banner Art From NintendoLife

Awesome Nintendo Life.com banner artwork for Toki Tori! Gotta love that lil guy!

Toki Tori is finally coming to America! The lost GBC classic Puzzle Platformer from 2002 was never released in the USA (only in Japan and Europe) in its original form.

But Americans will finally be able to check out what they missed! I still remember reading the EGM Review for the original Toki Tori and being sad that Nintendo never brought the little guy to America.

Toki Tori Game Boy Color Screenshot 3DS Virtual Console

Toki Tori GBC finally coming to America thanks to 3DS Virtual Console!

Actually, I always thought it was a Nintendo-published game but apparently I was wrong. It’s developed by “Two Tribes” who will be publishing the 3DS version.

This is a great little game that got fantastic reviews upon its release. You may have played a version of it, as a Toki Tori WiiWare remake of this first game was released for Wii’s digital WiiWare service in 2008.

 
 

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Mastering Resident Evil and Super Mario Land! Master Run FTW!

Resident Evil Remake Giant Snake Boss Yawn Screenshot

Beating Resident Evil Remake without saving once? Seemed impossible but I did it!

Have you ever “Mastered” a game? Mastering Resident Evil and Super Mario Land are my latest videogame Achievements and two of the proudest gaming moments of my life!

What are your proudest gaming moments and have you ever attempted or accomplished a Master Run for one of your favorite videogames?

To “Master” a game, you must achieve a feat that is outside the normal scope of the game. It’s creating a personal challenge for yourself and then accomplishing that challenge.

Two of the most popular example of “Mastering” a game are both for The Legend of Zelda: Ocarina of Time. The first way you can get a “Master” in the game, is to beat the entire game without ever picking up a single Heart Piece or Heart Container! You must keep only three Heart Containers throughout the entirety of the game, which is the amount you start the game with!

As you can imagine, this makes the game incredibly tough and ups the difficulty tenfold. Normally Ocarina of Time is pretty easy, but this Master makes it quite the achievement to pull off. This is beyond the normal scope of the game because playing it normally entails finding hidden Heart Pieces and picking up full Heart Containers to add to your life energy by beating bosses (each defeated boss gives you a full Heart, while collecting four Heart Pieces equals a full Heart).

Another popular way to Master Ocarina of Time is to beat the game without ever using your Sword or other weapons in combat, instead you must use only Deku Sticks!

Before I even knew what “Mastering” a game was, I had heard of CRAZY people doing the above challenges before. Another popular example would be using only the Knife to beat a Resident Evil game.

I was very inspired, thanks to a website called Backloggery, and thought I’d try my hand at seeing how far I could get in Resident Evil Remake without saving once. I had just beaten it on Normal with Jill, so I thought I’d try it on Hard since her quest and how to beat it was still fresh in my head.

Little did I know that I would actually make it through the ENTIRE quest without saving once! I also didn’t use a single First-Aid Spray! I beat Jill’s quest on Hard without saving once or using a first-aid spray, without dying, in a very quick time (for me) of 7:45:23! Only 7 hours! Not tooo shabby!

Honestly, I was pretty sure I’d get about two hours in and then die and never attempt a Master Run again! At the very least, I thought I would surely die at some point when you reach the Hunters!

Here is how I delivered my elation online via Facebook updates as I attempted this incredible feat!

Post #1
I’m attempting my first ever playthrough of Resident Evil Remake with the intent of beating it without saving once and in the quickest time possible! :O I just beat it with a playtime of 12 hours, 30 minutes. I always forget when I start playing exactly how long the game is. Generally I don’t think I’ve ever beaten it in less than 10 hours. But I’ve never attempted skipping everything and running through to try and beat it as fast as possible. I am positive I can cut that time in half, if not 3, 4, 5 hours or so. Since the ambiance and aesthetic of the game, not to mention the graphics, is so beautiful I still like to play it as slow as possible. Walking everywhere and taking it all in. It’s EXTREMELY tough not to die, but we’ll see how far I can get…. Playing on Hard too, I should add. :P With Jill.

Post #2
Woohoo! I’m HALFWAY through Jill’s campaign in Resident Evil Remake, attempting to beat it without saving once, AND without using a single First-Aid Spray healing item (they heal you all the way. I do reserve my right to use herbs though, of course! :P), also attempting to beat it as quick as I can. So far SO GOOD. This is arguably the best run I’ve ever had in the game. I’ve done just about everything perfectly, in avoiding enemies, only killing enemies that are required, conserving ammo and conserving health. But I’ve only fought and killed ONE Hunter. *shutters* I got about 12 of the raptor-like killing machines to survive against…. NOT looking forward to it. I hate those damn things!

They are REALLY hard to kill and can kill you in ONE HIT if they leap and strike you if you’re a bit low on health, slicing your head off in one go…. Hopefully I can contain the beasts! I’m doing my best to strategize in my head ways to avoid them, using alternate routes….

Post #3 – FINAL STRETCH!
I have survived the Sewers and reached Disc 2! Now for the home stretch! All I gotta do is survive the Laboratory and the two end boss fights and I’m home free!

So far everything has gone as well as I could ever hope for. Only one or two near-heart-attack moments. It’s crazy playing this much of Resident Evil Remake without saving ONCE. For the record, in my last playthrough yesterday (which I beat this morning, before attempting my Master-Run right afterward, since it was all still fresh in my head) I saved a total of TWENTY TIMES! This time? ZERO! :D

I literally would’ve thought it impossible to beat the game without ever saving (I typically save after ANY hair-raising moment), but I’ve proven that thought WRONG! Well, almost…. I’ll find out within the hour whether I can mark this experiment a true success or ultimate failure…!

Post #4 – RE Remake MASTER RUN FTW!
Resident Evil Remake MASTERED! Beat it without saving once!
HOLY F’N CRAP! I FREAKIN’ DID IT! I just “MASTERED” Resident Evil Remake! YES! WOO-HOOO!!!!!!!!!!!!!!! This is without a doubt my proudest gaming moment EVAR! RE Remake is my favorite game of all time, and arguably the game I’ve beaten the
most. I can’t believe I actually did it and successfully pulled this off ON MY FIRST TRY!

I successfully beat the game WITHOUT SAVING ONCE on my FIRST TRY!!!!!!!!! My heart is still pounding out of my chest. On the last boss, I MISSED with the freakin’ Rocket Launcher! :/ (and then he hit me! I was about to die of a heart attack) Also at the part where you have the fuel capsule it will explode if you run or shoot a weapon… OMG…. I got grabbed by an enemy! I panicked and used a Defense Item (knife), and then almost got hit again! I was pretty sure that was the end of me. Was pretty sure my 7 hours I had just sunk into the game was just all for naught. BUT I SURVIVED! :D

I played it on HARD on Jill’s quest and ALSO didn’t use a single First-Aid Spray healing item! I beat the game in 7 hours, 45 minutes and 23 seconds! (7:45:23) I believe that’s my best EVER time. I’m pretty confident I can bump that end time down to 5 hours or so. I had to use the bathroom once while keeping the game on paused, and paused several times to do quick online research (found few answers, I think I’ll post the answers myself on my own websites to fill in this Internet gap on RE Remake! lol), but yeah. WOOT WOOT! I AM WINNAH! MASTERED GET! ^_^

— End posts —

THEN I did more Mastering by finally beating Super Mario Land, after literally MONTHS of trying, without dying or getting hit, keeping the Superball Power-Up (like the Fireball but it ricochets) throughout the entire game!

Suffice it to say, I am immensely proud of both accomplishments and consider them to be among my greatest and proudest gaming moments of all time!

What are your proudest gaming moments and have you ever attempted or accomplished a Master Run for one of your favorite videogames?

All of this was inspired by the AMAZING website Backloggery.com, which I urge you to check out!

Please sign up, create a profile and then add me to your “Multi-tap” (i.e. Friends List).

Backloggery is a website created with the sole purpose of allowing people to easily and effortlessly list every game in their collection for every system, and keep track of what games they are playing currently; with the goal of completing their “Backlog” (ie, the games they mean to play but have yet to play).

You can then update the status of those games as you are playing them, and can mark games as “Unplayed”, “Unfinished”, “Beaten”, Completed” or “Mastered”, among other things (You can even mark games as “Formerly Owned”, “Rented” or “Borrowed/Loaned”).

Because the website has no database, it is effortless to add new games without hitting snags by not typing the name right or hitting a rare game that isn’t in the database, etc. The website does not even have a forum, purposefully, so the focus stays on people’s backlogs and thus the games they are currently playing and the status of their entire collection is always front and center. You are then encouraged to comment on their pages, and you can easily see the status changes or new games that have been added to everyone elses collection on your friends list.

Thus when I changed the status of Super Mario Land and Resident Evil Remake to the elusive “Mastered”, people noticed and commented! :D
Everyone likes to get a little recognition!

One day I noticed that my Backloggery had ZERO Mastered games… that is what inspired me to play through Super Mario Land without getting hit, as a way of Mastering the game, and that in turn lead me to trying my hand at Mastering Resident Evil!

Suffice it to say, now I have the Mastery Bug and can’t wait to come up with new ideas to Master games!

What games have you Mastered?

 
 

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3DS 8bit Summer Virtual Console NES, Game Boy, Game Gear Hits Coming. Release Dates From July 1-August 1 2012 For The Legend of Zelda 1 (NES), Kirby’s Pinball Land, Kid Icarus: Of Myths and Monsters and Wario Land: Super Mario Land 3 (Game Boy)

Summer of 8bit 3DS Virtual Console Initiative Logo

Get ready for some great retro gaming on 3DS eShop with 8bit Summer!

The 3DS 8bit Summer Virtual Console eShop initiative starts on July 5th and runs through August 1st, giving 3DS eShop fans a number of high-profile titles to enjoy from the retro vaults of Nintendo.

Here is the trailer for the 3DS 8bit Summer of hit Virtual Console titles.

These include much-desired 8bit NES, Game Boy, Game Boy Color and Game Gear games that players will be very happy to add to their 3DS Virtual Console collections.

Starting in July and running the whole stretch of the month, Nintendo will be releasing TWO new retro Virtual Console titles each and every week!

There will be some more surprises in addition to the games that have already been announced, which include the following:

8bit Summer The Legend of Zelda 1 (3DS Virtual Console eShop Screenshot)

The Legend of Zelda is coming to 3DS eShop on July 5 2012!

July 5, 2012
The Legend of Zelda (NES)

8bit Summer Kirby's Pinball Land (3DS Virtual Console eShop Screenshot)

The Game Boy classic Kirby’s Pinball Land is coming to 3DS eShop on July 12 2012.

July 12th 2012
Kirby’s Pinball Land (Game Boy), The Sword of Hope 2 (Game Boy)

8bit Summer Kid Icarus: Of Myth and Monsters (3DS Virtual Console eShop Screenshot)

The long-awaited Kid Icarus Game Boy hits 3DS eShop on July 19 2012!

July 19th 2012
Kid Icarus: Of Myth & Monsters (Game Boy), TumblePop (Game Boy)

8bit Summer Wario Land: Super Mario Land 3 (3DS Virtual Console eShop Screenshot)

Super Mario Land 3: Wario Land finally hits 3DS eShop Virtual Console on July 26th!

July 26th
Wario Land: Super Mario Land 3 (Game Boy)

Undated
Sonic Blast (Game Gear), Sonic Labyrinth (Game Gear)

Last but not least, Nintendo has announced that certain titles each week will go on sale on the eShop, and get their prices slashed. The first title to get this treatment will be the Game Boy Virtual Console hit Super Mario Land, which will only cost $3 during the sale. Be sure to pick it up!

3DS early adopters will notice that at least one of these games (Zelda 1) is already owned by them, as it was released as part of the 3DS Ambassador’s project for those who paid full price ($250) for a 3DS system before it got its major price-drop.

What 8bit Summer Virtual Console eShop games are you most excited about?

While these fans may be a bit disappointed, Nintendo is giving the world at large the chance to purchase these beloved hits (Like the original The Legend of Zelda), that early adopting 3DS owners have gotten to enjoy for a whole year now. And there will be many much-requested releases like Kid Icarus: Of Myth and Monsters, the Game Boy sequel to the NES original, and the third and final entry in the Super Mario Land Game Boy series, that introduced the world to Wario.

Both titles have been oft-requested, and have already been released in other territories, so it’s great that Nintendo of America is finally bringing these highly anticipated games to 3DS owners.

Skip to 16:06 in this Nintendo Direct June Conference Video to see Nintendo of America President Reggie discuss the Summer of 8bit initiative.

 

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