After a very long, sad, hiatus, I am back with my original series of “On the Cutting Room Floor” articles. I never meant to take a break for as long as I did (the last entry I did was in early July!) but it feels good to be back. :)
If you know me, you know that there are TONS AND TONS of videogames I’ve never played. Sadly, although I consider myself to be a “hardcore” gamer, I really am not compared to most “gamers”. The reason for that is because, unlike other more productive people, I can never seem to find the time to play games. Period.
So I thought it would be fun to go through some of the games I’d LOVE to play and still plan on playing someday, but never have up to this point and why I want to play them. Hopefully I’ll play through them in the near future. :)
EPISODE #11 – Turok 3: Shadow of Oblivion
Genre: First-Person Shooter
Developed By: Acclaim Studios Austin (Formerly Iguana Entertainment… I think)
Is There A Digital Version?: No. I highly doubt there ever will be… though there should be already!
The Turok series of the late-90s greatly helped to propel the Nintendo 64 into a first-person shooter fans dream-console, alongside other high-profile console FPS games like GoldenEye 007, Doom 64, Duke Nukem 64, Quake 64, and Perfect Dark (among others).
These games also helped to rewrite what to expect from the FPS genre in the days where first-person shooters were known as “Doom Clones”, and greatly changed the game. Turok: Dinosaur Hunter (February 28 1997), Turok 2: Seeds of Evil (October 21 1998), Turok 3: Shadow of Oblivion (August 30 2000), Turok: Rage Wars (October 31 1999), GoldenEye 007 (August 25 1997), and Perfect Dark (May 22 2000) are the title that literally redefined the definition of what a first-person shooter could be, away from dungeon corridor crawling games and into more of a sprawling adventure-style.
In the process they also rewrote what to expect from both a single-player and multiplayer console FPS, in the days before the Internet on consoles.
Both Turok 1 and Turok 2 were huge smash successes for the N64, however Turok 3, while recieving favorable reviews (but not spectacular scores) is not a well-remembered game and many people forget that they even made a third Turok title (not to mention Turok: Rage Wars, a multiplayer-only title that I won’t even get into).
Sadly, I myself have never even played Turok 3, nor seen it been played, nor have I ever bought it. Literally all I know about the game is what I can recall from reading about it in EGM magazine. What I do remember is that the game has you playing as one of two different characters. A male or a female, the sons and daughter of the Native American hero from the original Turok game. You know the one, of “I AM TUROK!” fame.
Each of the characters has their own special abilities (I recall one of them can fit into small spaces) and I believe they each have their own different campiaign as well as their own unique weapons that they gain access too.
Obviously, I could look the game up and find all of this information out, but Turok 3 still represents a game I want to play for myself. Since I know nothing about it, I want to hold the surprises for whenever I pick the game up and pop it into the system myself. Which is why Turok 3: Shadow of Oblivion has made my “On the Cutting Room Floor” list.
To this day I am a HUGE fan of Turok 1 AND Turok 2. I still think both games are so highly unique. What really sells the games, outside of the large worlds and steep difficulty, is the incredible music. If anything, play these games again just for the music. But they also offer very unique experiences. The weapons are so iconic and cool to use, and unlike anything else in the FPS genre really (especially these days, in which “realism” [yawn] has seemingly replaced epic coolness) and they enemies were also unique and fun to fight.
I still really want to track down and play the Xbox 360, PS3 Turok revival (title simply “Turok”) which was released by Disney in 2008. I was really hoping THAT game would sell extremely well and revive the series, since Dinosaurs definitely make some of the coolest FPS enemies of all time… Sadly the game bombed, essentially putting the arrow in the coffin (ahem, er, nail… or maybe I should say arrow in the knee) of the Turok franchise (FOR SHAME!)
Sadly, and mind-boggingly, known of the Turok games have ever been re-released. You’d think that someone would have had the sense to do an HD remastering of the games for modern systems, release a “Turok Trilogy” title for Wii, or, at the very least, re-release each of the Turok games in their original N64 forms for the Wii Virtual Console. But that amazingly has yet to happen.
Hopefully it still will. In the meantime, definitely try out Turok 1, 2 or 3 for N64 if you get the chance (some of them, like Turok 1 and 2, are also available for PC). The second game is well-known as one of the hardest games of all time. I tried diligently to beat it legitimately a few years back, and finally gave up on it wholeheartedly. I still want to try it out….
But despite that, each of the games is really a milestone videogame achievement and they are worth tracking down and playing. And now, for that iconic drumming Turok 1 theme!
Previous Episodes of “On the Cutting Room Floor”:
* On the Cutting Room Floor Episode 10 – Resident Evil: Deadly Silence for DS (Posted On July 7 2012)
* On the Cutting Room Floor Episode 9 – Car Battler Joe For Game Boy Advance (Posted On July 2 2012)
* On the Cutting Room Floor Episode 8 – Metal Gear Solid 2: Sons of Liberty (Posted On June 16 2012)
* On the Cutting Room Floor Episode 7 – Halo 2 For Xbox1 (Posted on June 11, 2012)
* On the Cutting Room Floor Episode 6 – The Legend of Zelda: Oracle of Ages and The Legend of Zelda: Oracle of Seasons For Game Boy Color (Posted: June 3, 2012)
* On the Cutting Room Floor Episode 5 – Otogi: Myth of Demons For Xbox1 (Posted: May 27, 2012)
* On the Cutting Room Floor Episode 4 – Drill Dozer For Game Boy Advance (Posted: May 21, 2012)
* On the Cutting Room Floor Episode 3 – Psychonauts For Xbox1, PS2, PC (Posted: May 11, 2012)
* On the Cutting Room Floor Episode 2 – Silent Hill 3 For PS2 (Posted: May 3, 2012)
* On the Cutting Room Floor Episode 1 – EarthBound For SNES (Posted: April 26, 2012)